Necromancy Telos
Telos: Necromancy
Introduction
This guide assumes very strong understanding of everything found in #telos-basic and #Stuns & Mechanics Overview. The rotations listed below are ideally used at 1000%+ enrage. However, they will generally work at lower enrage as well, and it is encouraged to learn these rotations as early as possible to build good habits and muscle memory.
An average kill at 2449% enrage is worth 9,285,660 in uniques. This assumes an estimated orb price of 60,076,389. Advanced players can get up to 15 kph, earning 139,284,900/hr.
Notable Enrage Checkpoints and Changes (999+)
⬥ 1000% P4 one rock will fall, P5 multiple rocks will fall, immortality no longer works P5, and Telos will freedom stuns and binds with a 16 tick cooldown
⬥ 2000% "So you think you can guard?" Achievement, aka Silver Warden
⬥ 2700% Tendrils damage required caps at 30,000
⬥ 3300% The first prayer drain on P3 will smite you from full unless Telos touches the beam.
⬥ 4000% Hard enrage cap; "True Warden" achievement, aka Gold Warden
Preset and Relics
⬥ switch with and for p4 volcanic golems and p5 . Helps to have and perk for extra duration.
⬥ Rune pouches for
⬥ , , and incense sticks used at bank.
⬥ with (set to 1) or with (set to 5) are to be used.
• requires in P3 and P4.
The Fight
Prebuild
Pre-building stacks at wars is recommended as it allows you to achieve a more consistent phase 1 and 2.
Dummy at War's Retreat: → → → (should end on 4 4 )
+ () + () → → + → → → + → (wait 2 ticks) → → /
*Prebuild Notes:
⬥ Optional: to reduce P1-2 RNG up to 4k you can at adrenaline crystal.
⬥ if is not owned, skip in prebuild and use or instead of P1 to P4*
Phase 1
+ (tc) + + + → → → → → → → → → → → or if not phased
Phase 2
⬥ This phase's rotation varies slightly depending how many autos Telos still has remaining before tendrils.
2 autos: → → → → wait 1t + → → → → →
1 auto: → → → → → → → → →
0 autos: → → → → → → → → →
*P2 Notes:
⬥ Optionally (At higher enrages / long streaks):
• / telos' 3rd auto after tendrils
• Use for onslaught hits.
• Ensure ending with 85%+ adrenaline for safer P3.*
Phase 3
+ → → → → + red beam → → → + 2t to jump spot → → (phased) →
*P3 notes:
⬥ Replace first by if priotizing safety.
⬥ should catch a smite or nuke if not phased*
Phase 4
Note: For information on how to use sticky bombs in p4 for minions effectively please see #Melee Telos
Drop Down
→ → → + font 1
Font 1
→ → → → + golems → + move away → telos + → → + font 2
Font 2
→ → → / + golems → → + move away → → (target + telos → → → + font 3
Font 3
→ → → → (equip ) → → → (wait for instakill message) → (tc) golem + ()
*P4 Notes:
⬥ Font 2: only if is 1t before or on-tick for You dare to defy me?
voiceline.
⬥ Font 3: if no can here instead of during prebuild.*
Phase 5
Note: for more information on timing & moving efficiently throughout P5, read: #P5 Movement & Timing
Side Beam
→ (wait 2t) → → → into green beam + + → ( if →) → → → → → → → '
Back Beam
→ (wait 2t) → → → diagonal + + corner → → + → → → → → → → '
*P5 Notes:
⬥ For safety can be used in p5 between and
⬥ For backbeam you can the corner (see video @24:00).
• if this also works, or replace by instead.
⬥ For speeds: can equip after , and can + to red beam after for a slightly faster p5.*
Example kills
⬥ Necro Telos P5 backbeam + red golem example