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Solo HM Necromancy

Kerapac, the Bound - Solo Necromancy

Introduction

This guide assumes you are already familiar with the basic mechanics of Kerapac which can be seen here #kerapac-hm-basic and own BIS gear in Necromancy.

It is recommended to have a Nodon dragonkin slayer task slayer as the genocidal boost does work with Necromancy. You may also use the Premier Artefact premierartefact to have a 10% chance to not decrease the slayer task count with each kill.

Preset and relics

Preset Suggestion & Breakdown

Additional Info

⬥ The below rotations require prebuilt 8 necrosis and 5 residualsoul stacks in order to work. See pre-fight section.

firstnecrohandwrap should only be equipped when summoning conjures, otherwise camp cinderbanes

⬥ This rotation assumes use of 5%+ Genocidal genocidal on a Nodon Dragonkin slayer task. If not using genocidal, further abilities may be required in each phase.

Pre-fight (Wars Retreat)

touchofdeaththreadsoffatesoulsapnecroautonecroautosoulsapnecroautotouchofdeathsoulsap

Pre-fight (Boss Arena)

conjurearmylifetransfercommandghost + (wait 1t) surgeinvokedeathsplitsoulcommandskeleton + equip praeswand

Phase 1

TC + smokecloud + bloatdeathskullsvolleyofsoulsomniguard specnecroautotouchofdeath + walk under ‎ ‎→ necroautocommandskeletonfingerofdeathnecroautofingerofdeathnecroautobloattouchofdeathnecroautodeathguard90 eofspecsoulsap → basics as needed if any jumps → divert

During phase transition: necroautosoulsaplifetransfernecroauto

Phase 2

If the boss phased after jumps commandskeleton will be available to use pre timewarp

timewarp + livingdeath + adrenrenewaltouchofdeathdeathskullsfingerofdeathbloatnecroauto + walk under → necroautodeathskullsfingerofdeathnecroautonecroautodeathguard90 eofspecnecroautotouchofdeathdeathskullsnecroautosoulsapnecroauto → basics as needed if any jumps

During phase transition: necroautosoulsapnecroautotouchofdeath

Phase 3

timewarp + livingdeathdiverttouchofdeathnecroautodeathskullslifetransfer + walk under → splitsouldeathskullsfingerofdeathnecroautoomniguard specnecroautofingerofdeathnecroautovolleyofsoulstouchofdeathdeathguard90 eofspecnecroauto → basics as needed if any jumps

During phase transition: invokedeathanti

Phase 4

Echo 1: deathskullssoulsapnecroautotimewarp + livingdeathdiverttouchofdeathnecroautodeathskullsfingerofdeath + dive to next Echo

Echo 2: deathskullsconjurearmy → ‎ ‎necroautoinvokedeathsoulsapdive between final Echo and kerapac

Echo 3: invokedeathtouchofdeathdeathskullsfingerofdeathcommandghostlimitless + devo

Kerapac: soulsapnecroautobloattouchofdeathdeathskulls + adrenrenewaldeathguard90 eofspecvolleyofsoulsomniguard specnecroauto

Phase 4 Notes

⬥ The speed of this phase relies on deathskulls bouncing between echoes, manipulated via "Skull Juggling":

‎ ‎ ‎ ‎• Cast deathskulls at max distance (6 tiles) away from the initial target.

‎ ‎ ‎ ‎• Wait an odd number of global cooldown cycles.

‎ ‎ ‎ ‎• dive towards your next target during the last global cooldown cycle.

⬥ The third echo must be killed with a fast hitting ability ( necroauto / touchofdeath / soulsap ) otherwise the first juggled skull will null on kerapac

Example Kills

https://youtu.be/nODJpGMQ4t8?si=5jSa9cKMstU5WhVe 2:46