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Rasial, the First Necromancer

Introduction

In order to fight Rasial you must complete the Alpha vs Omega quest. Rasial deals Necromancy and typeless damage, and can only be killed using Necromancy.

Positioning

⬥ The tile shown above serves as a safespot for the ghost wall mechanic.

‎ ‎ ‎ ‎• This tile is ideal as it keeps you 5 tiles away for quicker deathskulls

‎ ‎ ‎ ‎• For the soul obelisks, you may run 4 tiles west (toward obelisk), and 2-4 east.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Doing this allows deathskulls to kill one of the soul obelisks.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ This is only recommended if you have the ruthless perk.

⬥ For an in-game example of the correct tile being used, click here.

Mechanics

Dive
⬥ Before the last phase, Rasial uses dive to avoid the player if the player stands within a 2 square radius (scythe range) of him.     • It is not feasible to use spectralscythe against him.     • Getting this mechanic may cancel deathskulls bounces. ​
Conjure familiars
⬥ Rasial can conjure skeletal warriors conjureskeleton and putrid zombies conjurezombie to attack the player.     • Unlike the player, he can conjure multiple of each.     • It's recommended to ignore them throughout the fight. ​
Soul stacks
⬥ Rasial can gain residualsoul and use soulsap like the player, and holds up to 5 stacks, shown by green orbs under his health bar.     • At 5 stacks, he shouts 'This is true power!' and uses volleyofsouls. Flick deflectnecromancy (+ devo if needed) to avoid taking heavy damage.     • The rotations outlined below should skip this mechanic consistently. ​
Soul obelisk
⬥ At 700k HP, Rasial summons 2 soul obelisks with 12,000 HP each.     • They each have a bar which fills repeatedly. Upon filling, Rasial will get a residualsoul stack.     • It's recommended to ignore this mechanic and focus on DPSing the boss. ​
Spirit wall
⬥ Rasial summons a wall of 7 ghosts behind the player which moves forward, dealing heavy typeless damage upon contact.     • If using movement abilities surge dive to avoid this stay within 5 tiles of Rasial for deathskulls ​    • Standing next to the barrier will avoid ghosts entirely. ​
Spectral scythe
⬥ Rasial pulls the player to him and uses spectralscythe, shouting 'I will reap your soul!'
Phase 4
⬥ At 200K HP, Rasial jumps to the upper deck of the citadel and briefly becomes immune, remaining stationary and stopping all mechanics mentioned above.     • Necrotic explosions will occur, following the player. If hit, players take heavy Necromancy damage. Rasial's auto attacks are also always empowered, dealing double damage and disabling protection prayers antitheism

Requirements

The rotations may not work as well as intended if any of the following are missing:

⬥ Undead damage boosts salveamulet / undeadslayer / undeadslayerperk

igneouskalmor / igneouskalzuk for deathskulls

⬥ Conservation of Energy conservationofenergy

‎ ‎ ‎ ‎• Fury of the Small furyofthesmall (Equilibrium aura equilibriumaura)

‎ ‎ ‎ ‎• Berserker's Fury berserkersfury (Invigorate aura invigaura)

⬥ Invigorating 4 invig4

reaverpouch auto fire rate set to 3-7.

‎ ‎ ‎ ‎• Spam eat blueblubber under splitsoul if not using reaverscroll

⬥ The Lunar spellbook is used for veng

⬥ All of the Necromancy talent tree unlocked.

‎ ‎ ‎ ‎• Greater bone shield greaterboneshield active.

Presets and Relics

T90 Equilibrium Rotation equilibriumaura

⬥ This rotation seeks to consistently hit around ~1:30 kill times.

undeadslayer and nip help but are not required.

⬥ Skip invokedeath if using dealertop80 armour.

Pre-build

conjurearmylifetransfer + enter instanceinvokedeath + surge + enhancedexcaliburcommandghostcommandskeletonreflect + nip

Phase 1-3

Pre Living Death

(tc) + vulnbomb + bloatsoulsapdeathskullstouchofdeath

soulsapnecroautonecroautosoulsapcommandskeleton

Living Death

livingdeath + adrenrenewaltouchofdeathdeathskullsdivertsplitsoulvolleyofsoulssoulsapfingerofdeathcommandskeleton

deathskulls + 2t undeadslayersoulsaptouchofdeathfingerofdeathsoulsapvolleyofsoulsnecroauto / fingerofdeath (if stacks) → deathskulls

Note: livingdeath and adrenrenewal are used on the same tick.

Post Living Death

soulsapbloatcommandskeletontouchofdeathsoulsapsoulstrikenecroauto / fingerofdeathsoulsapsoulstrikenecroauto / fingerofdeathimprov

Phase 4

lifetransfer + vulnbombdeathskullslimitless + vitality + reflectcommandskeletonfingerofdeathdeathguard90 specsoulsapvolleyofsoulstouchofdeathcommandzombiefingerofdeathimprov

Note: lifetransfer is optional, but may be used during immunity or phase 3.

T95 Equilibrium Rotation equilibriumaura

⬥ This rotation seeks to consistently hit around ~1:03-1:04 kill times.

soulboundlantern perked with p6 ruthless1 is recommended.

⬥ At specific points during the encounter you may veng

‎ ‎ ‎ ‎• After the 3rd soulsap

‎ ‎ ‎ ‎• Tank the first explosion of P4, and then disrupt

NOTE: Using deathskulls too early will result in the first bounce becoming immune.

‎ ‎ ‎ ‎• The correct timing of deathskulls is the same tick as the "Ha! No more games!" message.

Pre-build

conjurearmylifetransfer + enter instanceinvokedeath + surgecommandghost + enhancedexcalibur + surgecommandskeleton + vulnbomb (walk to tile shown above)

Phase 1-3

Pre Living Death

(tc) → deathskullssoulsaptouchofdeathnecroautosoulsap

Living Death

livingdeath + adrenrenewaltouchofdeathdeathskullssoulsapsplitsouldivertbloatsoulsap

commandskeletondeathskulls + 2t undeadslayerfingerofdeathtouchofdeathsoulsapvolleyofsoulsfingerofdeathsoulsap

deathskullsbloatsoulsaptouchofdeathnecroautosoulsapimprov

Note: livingdeath and adrenrenewal are used on the same tick.

Phase 4

commandskeleton / necroautodeathskullssoulsapomniguard spec / fingerofdeathvolleyofsoulstouchofdeath / necroautodeathguard90 specimprov

T95 Invigorate Rotation invigaura

⬥ This rotation seeks to consistently hit around ~1:00 kill times.

reaverpouch auto fire rate set to 6.

smokecloud start is not required.

⬥ At specific points during the encounter you may veng

‎ ‎ ‎ ‎• veng and disrupt after the 3rd soulsap

‎ ‎ ‎ ‎• Tank the first explosion of P4.

NOTE: Using deathskulls too early will result in the first bounce becoming immune.

‎ ‎ ‎ ‎• The correct timing of deathskulls is the same tick as the "Ha! No more games!" message.

Pre-build

conjurearmylifetransfer + enter instanceinvokedeath + surgecommandghost + enhancedexcalibur + surgecommandskeleton + vulnbomb + equip Magic MH + (walk to tile shown above)

Phase 1-3

Pre Living Death

(tc) + smokecloud + equip omniguard + deathskullssoulsaptouchofdeath + adrenrenewal

Note: touchofdeath and adrenrenewal are used on the same tick.

Living death

livingdeathsoulsapdeathskullstouchofdeathsplitsoulsoulsapbloatnecroautosoulsap

deathskulls + 2t undeadslayerfingerofdeathtouchofdeathsoulsapvolleyofsoulsfingerofdeathsoulsap / necroauto

deathskullsbloatsoulsaptouchofdeathnecroautosoulsap ‎ ‎→ improv

Phase 4

commandskeletondeathskullssoulsapomniguard specnecroautovolleyofsoulsdeathguard90 specimprov

Note: depending on crit RNG, P4 can have improvisation with commandzombie / early omniguard spec / fingerofdeath / commandskeleton

Optimisation Notes
⬥ Rasial can be lured near to one of the soul obelisks, allowing deathskulls to bounce to it and kill it, granting an additional ruthless stack and slowing his soul buildup. ⬥ salveamulet boost is applied on cast and eof on hit, swapping between these amulets can boost your splitsoul damage for major hits deathskulls volleyofsouls fingerofdeath     • Swapping to eof before the pre-build allows conjures to spawn with higher ability damage. ⬥ zorgothsring may be equipped before the pre-build to boost conjure damage.     • May also be used as a switch for basic abilities after the 2nd bloat

Content Provided by: @hoobs1

Formatting Maintained by: @Unknown user