Skip to content
Open in Editor

500% Zamorak Solo (Necromancy)


This necromancy guide was made as an approachable guide to reach do 500% enrage. Rotations focus on skipping mechanics and should achieve ~5min kills comfortably. Results at enrages over 500% may vary.

This guide assumes knowledge of Zamorak mechanics. Visit #Zamorak Basic Guide to learn more.

Presets and Relics

Preset Suggestions

kalgpouch + kalgscroll

⬥ Thermal pool thermalflask and bonfire boost firemaking recommended.

darkness active

⬥ Runes for disrupt

⬥ Note: using T70-90 power armour dealertop80 instead can apply invokedeath on runes, leading to an unpredictable p7.

General information

⬥ The pad order for the fight is: 2 → 1 → 4 → 6 → 5 → 3

⬥ Keep conjures up

⬥ Aim to keep your HP below 60% for phasing p6 and after p7 red bomb to benefit from 6th edict.

Rotation Phase 1-6

The general rotation for charging a pad and phasing will look similar for certain phases. For most phases you want good stacks build up and splitsoul to phase it. For phases 2 and 4 you use livingdeath instead.


Kill mages and build 12 necrosis and 5 residualsoul. Use conjurearmylifetransfercommandghost before killing last mage.

invokedeath → attack zamorak

Phases 1, 3, 5, and 6:

(smokecloud +) vulnbomb (run to pad ) → bloatsplitsoulomniguard speccommandskeletonnecroautodeathskulls (at 50% pad charge) → fingerofdeathfingerofdeathdeathguard70 eofspecvolleyofsoulsnecroautosoulsapcommandskeletontouchofdeathsoulsapbloatnecroauto/stormshards + realmmovement

Phases 2 and 4:

get 5 residualsoul and 4+ necrosis stacks.

bloat + vulnbomb (move to next pad) → soulsaptouchofdeathlivingdeath + adrenrenewal + step on pad → touchofdeathcommandskeletondeathskullsfingerofdeath (as pad is almost charged) → fingerofdeathdeathguard70 eofspec (move towards next pad) → soulsapvolleyofsouls (volleyofsoulssoulsap if not close to phasing) → deathskullscommandskeletonsoulsaptouchofdeathbloatnecroauto/stormshards + realmmovement


anti + surgeinvokedeath, then build residualsoul & necrosis and set-up conjurearmy as needed. realmmovement as witch dies (bleeds do not tick!).

Phase 6 notes:

reflect + freedom/anti to pop bomb from pad 3.

‎ ‎ ‎ ‎• If you get a mechanic it will be:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Flames of Zamorak (devo + deflectmelee), or

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Infernal Tomb (get out ASAP and phase zamorak. Don't soulstrike or deathguard70 eofspec if zamorak is low LP), or

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ ‎ ‎Rune of Destruction (stand in the not-red circle and phase).

residualsoul, necrosis stacks, and conjurearmy will not carry over to phase 7. Try to be high adren when going into p7.

⬥ Save omniguard spec for phase 7.

Phase 7


⬥ Before first rune is shown you should target and kill demon. Once it's dead throw vulnbomb on zamorak and apply invokedeath.

⬥ Try to build to 12 necrosis stacks and 5 residualsoul as you kill demon + runes.

⬥ If you stacked stormshards, at 6+ shards it hits harder than a livingdeath fingerofdeath

⬥ Use surge/dive if runes are far apart, or far from zamorak

⬥ If you do not have disrupt, use reflect after devo.

⬥ Optionally: pre-equip RoD to tank red bombs.

⬥ If dps is low:

‎ ‎ ‎ ‎• Use splitsoul as second rune dies.

‎ ‎ ‎ ‎• Try to keep your hp low (<60% of your max) after first red bomb hit. Having low hp will not only increase the damage from 6th edict but also make it safer to survive since bleed from RoD will be lower.

Phase 7 Rotation:

Spam anti (if needing adrenaline) → invokedeath during cutscene ( optional: demonslayer) → target demon + vulnbomb + soulsapconjurearmytouchofdeathsoulsapcommandghost → kill demon.

Target zammy invokedeath + vulnbombstormshards/soulsap until first rune is shown.

Kill first rune with soulsap/touchofdeath/necroauto and livingdeath at 100% adren. use splitsoul

Second rune: touchofdeathsoulsapcommandskeleton + move to zam

Zamorak zamorak

devo + deflectmelee → (tc) + omniguard spec ‎ ‎→ fingerofdeath (+ soulsplit after melee hit) → fingerofdeath/shatter (+ vitality + disrupt for red bomb) → volleyofsoulsdeathguard70 eofspecdeathspark if not dead

Phase 7 Rotation - B-rune:

⬥ There is an alternative p7 rotation that requires killing the B-rune. If the B-rune has died once you can use deathskulls on zamorak without it targeting the B-rune.

‎ ‎ ‎ ‎• This rotation assumes the B-rune is called, not that you kill it just to use deathskulls.

⬥ If B-rune isn't killed, deathskulls will bounce to and kill B-rune, which deals heavy damage!

⬥ Up to zamorak it is the same rotation as described above.

Phase 7 positioning for deathskulls. Positioning on the green tiles is recommended to prevent deathskulls from the player bouncing to any runes.

Zamorak zamorak B-rune:

devo + deflectmelee → (tc) + deathskulls (+ soulsplit after melee hit) → shatter (+ vitality + disrupt for red bomb) → (fingerofdeathvolleyofsoulsdeathguard70 eofspecdeathspark

Example Kills

Full 500% kill (p7 no B-rune 4:54)

Phase 7 B-rune example