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Arch-Glacor: High Enrage (Hybrid)

Introduction

This guide is aimed at players looking to kill Arch-Glacor at 3500-4000% Enrage and assumes strong underlying knowledge of all information presented in #Arch-Glacor Basic Guide and the advanced techniques presented in #Ranged Hard Mode Arch-Glacor.

The Arch-Glacor is not affected by Slayer tasks in hard mode.

Presets and Relics

Preset Suggestions

Preset Notes

bikarrow Can be used for increased poison damage when aiming for faster kills, however it is awkward to maintain stacks especially if cade is used during Exposed Core mechanic and is therefore not recommended for learning high enrage. The rest of the preset would remain the same with a poison build.

⬥ If using power armour it is recommended to spirit shield flick to help manage auto attack damage elysianspiritshield

reaverpouch is generally considered the best familiar for all high-enrage strategies, even without a poison build, however hellhoundpouch can help soak up overwhelming auto attack damage if you are using power armour and do not want to flick elysianspiritshield

‎ ‎ ‎ ‎• Ensure prismofrestoration is used to keep Reaver or Hellhound alive.

⬥ Achto equipment defensive resets can provide some RNG reliant assistance with clearing back-to-back Exposed Core mechanics which can be useful to rescue kills while pushing enrage.

General Rotations

⬥ Rotations for the Ranged portion of Arch-Glacor are not strict, as per the random nature of the boss's mechanics. In general, aim to deathsswift as often as possible, while avoiding wasting it due to mechanic interruptions.

⬥ Ensure that sgb eofspec is used as often as possible.

⬥ It is best to start the fight with nat instead of deathsswift in order to be sufficiently prepared for Exposed Core (arms) as the first mechanic.

Poison Build

⬥ If using a poison build, prioritise abilities that can build bikarrow stacks, until 400 are reached (grico / rapid / snap)

⬥ After 400 bikarrow stacks are reached, shift priority towards maximizing hitsplats (bleeds)

‎ ‎ ‎ ‎• Swap to fularrow after full stacks are reached, ensuring to swap back to bikarrow every <30s to maintain stacks

‎ ‎ ‎ ‎• You will be required to use grico during your rotation for the Exposed Core (arms) mechanic in order to maintain bikarrow stacks, as seen below.

Clearing Exposed Core (Arms)

⬥ If you are low adrenaline when creeping ice appears and you think arms might be coming, use gricofragcorruptshotmagmatempesttarget to quickly build with the use of inspiration before you cast sunshine

⬥ Use limitless where required depending on adrenaline in order to successfully execute the below rotation.

⬥ Ideally have your sunshine placed ready to be able to target cycle onto the arm as soon as possible.

⬥ You must be autocasting incitefear when starting the below rotation.

⬥ If you need to use cade and your adren situation is dire, use divert and flick to soulsplit for 1 tick.

Example Arms rotation:

magmatempesttarget + vulnbombsunshine + adrenrenewal → (tc) + smokecloud + gconcdbreathbloodbarrage tsunamigconc / gricofsoa spec (autocast bloodbarrage) → wmsmoketendrilsdevoomnipowerigneousgconcasphyx (2-hit) → dbreath / divert > cade → finishing abilities as required.

Note: This rotation assumes a worst case adrenaline scenario, if crit refunds are favourable you may skip the gconc after omnipowerigneous to maintain 2-Handed auto attacks from fsoa spec which will generally clear arms faster.

Clearing Glacyte Minions

deadshotigneous the bolstering glacytes → lure minions → debil AG → (mechchin bbcoh) bindingshot → run away + incend → improvise with dbow eofspec

Defensive Usage

⬥ At higher enrage, you will want to prioritise defensives as follows,

‎ ‎ ‎ ‎• Frost Cannon: antiDeflectMage reflectsoulsplit res

‎ ‎ ‎ ‎• Exposed Core (arms): devodivertcade as needed

‎ ‎ ‎ ‎• Glacyte Minions: debil (and, rarely, freedom)

‎ ‎ ‎ ‎• Flurry: vitality / disrupt / res (unless cannon imminent)

‎ ‎ ‎ ‎• Pillars of Ice: prep / voke for adrenaline

Example Kills

Example Kills