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Armoured Phantoms

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Introduction

Armoured phantoms are the highest tiered Zemouregal's undead, requiring 113 slayer to kill. Even though their drops are worth less than that of other similar high-levelled slayer monsters such as abyssal lords abyssallord and moss golems mossgolem, they offer competitive XP rates and make for a fairly speedy task.

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They can be killed for following tasks:

‎ ‎ ‎ ‎• Armoured phantoms, assigned by The Raptor and Laniakea

‎ ‎ ‎ ‎• Zemouregal's undead, assigned by The Raptor

‎ ‎ ‎ ‎• Undead cluster, assigned by The Raptor and Laniakea

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Stats

⬥ combat XP per kill : 2625 + 866.2 constitution

⬥ slayer XP per kill : 2500

⬥ Optimal kills per hour: ~900 (~800 AFK melee, ~630 AFK necromancy)

⬥ Optimal slayer XP per hour: ~2.2M (~2M AFK)

‎ ‎ ‎ ‎• These rates do not include other factors such as slayercodex, ‎ ‎sacrificescrim or bonefragments or other XP boosts.

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Desirable Drops

⬥ Greater Sonic Wave ability codex gsoniccodex

‎ ‎ ‎ ‎• Required for the Slayer collection log.

‎ ‎ ‎ ‎• 3 times rarer off-task.

⬥ Often killed for very high XP rates.

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Useful Items and Unlocks

Item unlocks
⬥ Scrimshaw of Sacrifice sacrificescrim     • Can be used for 50% increased slayer and combat exp     • Feasible for AFKing at the cost of all drops. ⬥ Scrimshaw of Vampyrism vampscrim     • Good source of sustain if using melee ⬥ Salve amulet (e) salveamulet     • Crucial for good KPH (and accuracy if using magic). ⬥ Essence of Finality with a Dragon Halberd eof dragonhalberd     • Good AoE spec to use if killing them actively with melee ​
Passive unlocks
⬥ Upgraded kinetic cyclone kineticcyclone kineticcycloneupgradekit     • Triggers vampscrim healing if using melee actively. ⬥ Dwarf multicannon dwarfmulticannon cannon     • For aggression in AFK methods. ⬥ Undead slayer (perk) undeadslayerperk     • Increases damage and KPH. ⬥ Undead slayer (sigil) undeadslayer     • Increases damage and KPH if slaying actively.

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AFK Methods

⬥ AFK relies on only allowing one phantom to attack you at once by either:

‎ ‎ ‎ ‎• Standing in a corner, causing phantoms to pile up to be hit with AoE damage such as magmatempest spectralscythe3 meteorstrike oldakcoil

‎ ‎ ‎ ‎• Using a platypus or tooth creature pet to block phantoms. A cannon cannon with the Restocking Cannon upgrade is not necessary for this, but increases kph. An aggression potion aggressionpotion can be used instead, but yields less kph.

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Positioning

⬥ Place the oldakcoil or kineticcyclone (or cannon for west spot) and:

‎ ‎ ‎ ‎• Melee: Position yourself in the west as shown below, with the blocking pet to your south (player position in red):

‎ ‎ ‎ ‎• Else: Position yourself in the north-eastern corner (shown as Other in purple):

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^^Watching the lure example is recommended!

^^

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Presets and Relics

⬥ AFK Magic magic

⬥ AFK Melee Medium Level melee

⬥ AFK Melee High Level melee

⬥ AFK Necromancy necromancy

Notes:

⬥ soulsplit can be used, but for medium level Melee, deflectmelee can be the safer option. powderofpenance , ancientshard and elderovlsalve can be used for prayer sustain.

⬥ Rune pouches included are for ‎ ‎vampyrismaspect / penanceaspect

‎ ‎ ‎ ‎• Vampyrism vampyrismaspect is safer, though Penance penanceaspect can be used for pray sustain instead of powderofpenance

⬥ Sticky bombs stickybomb can be thrown at healing phantom spirits to despawn them when setting up

⬥ rod (recommended for necromancy) and reaverring are both good with 100% hit chance.

⬥ Every 25 minutes, the cannon cannon needs to be refreshed.

⬥ Platypus and tooth creature do not need to be fed. They will not run away, even as babies.

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Ability Bars

Melee melee

Necro necromancy

Magic magic (outdated)

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Video Examples

⬥ Lure example with blocking pet

⬥ AFK Melee melee

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Active Method melee

⬥ Ensure the following things are active when using this method:

‎ ‎ ‎ ‎• Deflect melee deflectmelee and Turmoil/Malevolence turmoil malevolence

‎ ‎ ‎ ‎• Elder overload elderovl and aggression potion aggressionpotion

‎ ‎ ‎ ‎• Hellhound familiar hellhoundpouch active.

‎ ‎ ‎ ‎• Revo++ and auto-retaliate autoretaliate enabled.

‎ ‎ ‎ ‎• Kinetic cyclone kineticcyclone and Scrimshaw of Vampyrism vampscrim switched on.

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⬥ Armoured phantoms can be AoE'd efficiently using melee. Stand in the middle of your cannon as shown below so that the cannon can hit any phantom which approaches you.

‎ ‎ ‎ ‎• You are positioned nearer to the back of the room to avoid risen ghost aggression.

⬥ This method requires a consistently high damage output to minimise specs. The general ability outline is as follows:

‎ ‎ ‎ ‎• Use adrenrenewal after using zerk

‎ ‎ ‎ ‎• Prioritise AoE cane quake cleave during zerk, squeeze in some dragonhalberd eofspec if there's sufficient adrenaline.

‎ ‎ ‎ ‎• meteorstrike → zgs spec after zerk ends.

‎ ‎ ‎ ‎• Use undeadslayer and chaosroar in zgs spec. Use dragonhalberd eofspec depending on critbuff procs.

‎ ‎ ‎ ‎• Try to get as many bd resets as possible when building adrenaline.

‎ ‎ ‎ ‎• Use devo when HP falls below ~20%, sip supergrest if needed.

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⬥ Try to have eof eofspec salveamulet key bound somewhere in that order so you can spec and switch back to salveamulet easily by pressing 3 side-by-side keys.

⬥ Use stickybomb to negate any healing orbs.

⬥ Remember to use prismofrestoration to restore hellhoundpouch HP.

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Presets and Relics

⬥ Melee - Active melee

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Ability bar

‎‎ ‎ ‎ ‎• This bar does not let you AFK. You can mostly let the bar fire off abilities automatically, only occasionally interjecting with manual inputs such as targeted bd as required.

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Video Example

⬥ active melee example

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