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Sanctum of Rebirth Hard Mode - Solo Necromancy necromancy

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Introduction

The Sanctum of Rebirth is a boss dungeon set in the Underworld. Formerly owned by Amascut, three soul devourer bosses can be fought after completion of the Soul Searching quest.

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⬥ This is an advanced guide and assumes a deep understanding of the boss's rotations and mechanics for the Hard Mode version of the Sanctum of Rebirth, found in #Sanctum HM Mechanics.

⬥ Only in Hard Mode is the Shard of Genesis Essence dropped, which upgrades Tier 95 weapons to Tier 100.

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Note: the rotations in this guide are still being optimised, so you may need to improvise.

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Presets and Relics

⬥ Necromancy t95 / t100 preset necromancy

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⬥ roarofawakening / odetodeceit / skulllantern90 are not needed for the t95 rotations.

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Vermyx, Brood Mother

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Vermyx's Attack Rotation

⬥ Vermyx uses both Melee melee and Ranged range auto-attacks, while Coilspawns only attack with Ranged range

‎ ‎ ‎ ‎• Auto-attacks cause 2% armour break per successful hit.

⬥ Every auto-attack Vermyx's adrenaline bar fills by 50%, starting a new mechanic when full.

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Phase 1

3 autos → Moonstone Shards → 2 autos → Wyrmfire + 2 autos → repeat

Phase 2

3 autos → Moonstone shards → 2 autos → Soul Bomb → 1 auto + bomb hit (in that order) → 1 auto → Wyrmfire → 8 autos + Scarab Healer → Moonstone Shards

Phase 3

3 autos → Scarab Healer (+ autos continue) → 3 autos → Moonstone shards → 2 autos → Soul Bomb → 1 auto + bomb hit (in that order) → 1 auto → Wyrmfire → 7 autos + Scarab Healer → Wyrmfire

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T95/100 Rotation

⬥ This rotation seeks to consistently hit around ~1:30 kill times.

⬥ Sometimes you may not be able to build off of Coilspawns due to the limited range of Necromancy necromancy

⬥ You can flank flank4 by standing right next to Vermyx's head.

⬥ Stay in the center after surge to not get attacked by Coilspawns from multiple sides, may stand on the green lines during phases 2 and 3 for a similar result.

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Pre-build

invokedeath → conjurearmy → lifetransfer → commandghost → splitsoul → commandskeleton

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Note: with T100, use splitsoul before commandghost

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Phase 1

surge + deathskulls → bloat → soulsap → touchofdeath → deathguard90 eofspec → soulsap → omniguard spec → necrobasic → go to Coilspawn

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soulsap → divert → necrobasic → soulsap → touchofdeath → livingdeath + adrenrenewal → touchofdeath → soulsap → necrobasic → commandskeleton → go to Vermyx

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Note: after divert position yourself so that both western Coilspawns have a chance to hit you.

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Phase 2

deathskulls → touchofdeath → fingerofdeath → necrobasic → volleyofsouls → fingerofdeath → deathguard90 eofspec → soulsap → go to Coilspawn

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touchofdeath → necrobasic → soulsap → necrobasic → necrobasic → soulsap → splitsoul → commandskeleton → go to Vermyx

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Note: abilities after deathskulls depend on necrosis and Vermyx's LP, depending on damage and necrosis you can skip necrobasic / fingerofdeath / deathguard90 eofspec

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Phase 3

deathskulls → bloat → soulsap → fingerofdeath → touchofdeath → soulsap → volleyofsouls → deathguard90 eofspec → omniguard spec → commandzombie → necrobasic → soulsap → improv

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Kezalam, the Wanderer

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Kezalam's Attack Rotation

⬥ Kezalam uses both Magic magic and Melee melee auto-attacks.

⬥ Can be stunned (delays rotation).

⬥ Every auto-attack gives it 25% adrenaline, at 100% it uses its next mechanic. Adrenaline carries over between phases.

‎ ‎ ‎ ‎• Kezalam starts at 100% adrenaline.

⬥ For phase 2 and 3, the first mechanic is determined by the last mechanic of the previous phase.

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Phase 1

SB-Scattered → Moonstone Prison + Soul Bomb → SB-Targeted → SB-Scattered → Unstable Scarabs → SB-Targeted → repeat

Phase 2

Kill Moonstone Obelisk → SB-Line → SB-Targeted → Unstable Scarabs → SB-Line → SB-Targeted → Moonstone Prison + Soul Bomb → repeat

Phase 3

Kill Moonstone Obelisk → Moonstone Prison + Soul Bomb → SB-Line → SB-Scattered → Moonstone Prison + Soul Bomb → SB-Line → SB-Targeted → repeat

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T95 Rotation

⬥ This rotation seeks to consistently hit around ~2:24 kill times.

⬥ May instead deal with prison this way:

‎ ‎ ‎ ‎• Be MD+1 when prisoned → break free → surge + volleyofsouls (remaining souls) → threadsoffate + surge (back in prison) → soulsap → volleyofsouls

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ An example of this is shown here.

⬥ Do not powerburstofvitality scarabs if you want it to be off CD for Nakatra.

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Pre-build

invokedeath → conjurearmy → lifetransfer → commandghost → commandskeleton

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Phase 1

Kezalam

surge + deathskulls → soulsap → bloat → touchofdeath → soulsap → deathguard90 eofspec → omniguard spec → soulsap → commandskeleton → necrobasic → soulsap → touchofdeath

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anti / freedom → necrobasic → soulsap → surge (evade bomb) → splitsoul → bloat → volleyofsouls → threadsoffate → soulsap → commandskeleton → touchofdeath

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Moonstone Obelisk 1

invokedeath → deathguard90 eofspec → volleyofsouls → soulsap → necrobasic → lifetransfer

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Phase 2

Kezalam

bloat → soulsap → commandskeleton → touchofdeath → soulsap → necrobasic → deathskulls → soulsap → volleyofsouls → necrobasic → soulsap → commandskeleton

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touchofdeath → livingdeath + adrenrenewal → touchofdeath → deathskulls → fingerofdeath → fingerofdeath → necrobasic → necrobasic → necrobasic → fingerofdeath → deathskulls

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Moonstone Obelisk 2

invokedeath → soulsap → touchofdeath → necrobasic → fingerofdeath → deathskulls → soulsap → deathguard90 eofspec

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Phase 3

soulsap → commandskeleton → splitsoul → soulsap → volleyofsouls → touchofdeath → omniguard spec → soulsap → necrobasic

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bloat → soulsap → commandskeleton → commandzombie → soulsap → touchofdeath → deathguard90 eofspec → improv

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T100 Rotation

⬥ This rotation seeks to consistently hit around ~2:10 kill times.

⬥ May instead deal with prison this way:

‎ ‎ ‎ ‎• Be MD+1 when prisoned → break free → surge + volleyofsouls (remaining souls) → threadsoffate + surge (back in prison) → soulsap → volleyofsouls

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ An example of this is shown here.

⬥ Do not powerburstofvitality scarabs if you want it to be off CD for Nakatra.

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Pre-build

invokedeath → conjurearmy → lifetransfer → commandghost → commandskeleton

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Phase 1

Kezalam

surge + deathskulls → soulsap → bloat → touchofdeath → soulsap → deathguard90 eofspec → omniguard spec → soulsap → commandskeleton → necrobasic → soulsap → touchofdeath → bloat

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anti / freedom → necrobasic → soulsap + surge (evade bomb) → splitsoul → volleyofsouls + surge (into prison) → threadsoffate → soulsap → touchofdeath → commandskeleton

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Notes:

⬥ Depending on LP may add more abilities before commandskeleton such as bloat

⬥ Allow bloat to phase Kezalam, and use invokedeath while running to the Obelisk.

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Moonstone Obelisk 1

invokedeath → deathguard90 eofspec → volleyofsouls → soulsap → improv

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Note: use lifetransfer as soon as pillar is dead.

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Phase 2

Kezalam

bloat → soulsap → necrobasic → commandskeleton → soulsap → touchofdeath → deathskulls → soulsap → necrobasic → necrobasic → soulsap

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livingdeath + adrenrenewal → touchofdeath → deathskulls → fingerofdeath → necrobasic → necrobasic → fingerofdeath → necrobasic → necrobasic → deathskulls

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Moonstone Obelisk 2

invokedeath → splitsoul → volleyofsouls → touchofdeath → fingerofdeath → necrobasic → improvise

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Notes:

*⬥ Allow deathskulls and conjures to phase Kezalam, and position yourself as shown here.

‎ ‎ ‎ ‎• Move out of bounce range of Kezalam once she's phased.

‎ ‎ ‎ ‎• Only possible if all moonstones are dead (e.g., bloat damage during threadsoffate)*

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Phase 3

deathskulls → soulsap → lifetransfer → commandskeleton → soulsap → touchofdeath → necrobasic → deathskulls → soulsap

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fingerofdeath → omniguard spec → soulsap → commandskeleton → deathguard90 eofspec → volleyofsouls → improv

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Nakatra, Devourer Eternal

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Nakatra Rotation

⬥ Nakatra switches between Magic magic and Ranged range auto-attacks after each set.

‎ ‎ ‎ ‎• Each auto-attack gives 33% adrenaline.

⬥ Nakatra uses a mechanic every time her adrenaline bar is full.

‎ ‎ ‎ ‎• In phase 3, mechanics are mostly time-based.

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Note: Hard Mode starts at 200 corruptive stacks, which increase her auto-attack damage.

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Phase 1

Nakatra says I am afraid this is where your story ends.​

2 magic autos → Soulfire Wave → 3 range autos → Obliterate → 3 magic autos → Soulfire Wave → 3 range autos → Soulfire Wave + Summon Scarabs → 1 magic auto → Soulfire Wave → 3 range autos → repeat

Phase 2

Nakatra says The sanctum is mine to control.​

2 Tiles → 3 autos → Obliterate → Soulfire Wave → 3 autos → 2 Sanctum Hieroglyphs → 3 autos → Soulfire Wave + Summon Scarabs → 3 autos → 2 Sanctum Hieroglyphs → repeat

Phase 3

Nakatra says The Sanctum will protect me while I only grow stronger.​

Summon Nefthys + Soulfire Crosswave → Soulfire Wave → Soulfire Crosswave → Soulfire Wave → Heal Nefthys → repeat

Phase 4

After the last Nefthys dies, Nakatra shouts Suffer the full power of the Sanctum!​

Shadowsands → 3 autos + Sanctum Shockwave → Obliterate → 3 Sanctum Hieroglyphs → Soulfire Wave → 3 Sanctum Hieroglyphs → repeat

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T95 Rotation

⬥ This rotation seeks to consistently hit under ~3:00 kill times.

⬥ In order to survive Obliterate without deflectmage you must be 12k LP before powerburstofvitality and have attunedportentofrestorationx / portentofrestorationx

‎ ‎ ‎ ‎• This may be achieved via brew or pantheonaura

‎ ‎ ‎ ‎• For Obliterate only deflectmage for hit 3.

‎ ‎ ‎ ‎• Make sure reflect is active.

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Pre-build

veng (while banking) → conjurearmy → lifetransfer → commandghost → invokedeath → splitsoul → invokelordofbones → commandskeleton + ingen

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Phase 1

surge + bloat → soulsap → deathskulls → omniguard spec → soulsap → necrobasic → necrobasic

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reflect → deathguard90 eofspec → soulsap → divert → prep → commandskeleton → touchofdeath → improv

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Phase 2

livingdeath + adrenrenewal → touchofdeath → deathskulls → volleyofsouls → soulsap → necrobasic → fingerofdeath → necrobasic → soulsap → deathskulls → touchofdeath

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divert + disrupt → soulsap → fingerofdeath → fingerofdeath → necrobasic → deathskulls → splitsoul → bloat → soulsap → commandskeleton → touchofdeath

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soulsap → volleyofsouls → omniguard spec → deathguard90 eofspec → soulsap → improv

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Note: if scarabs spawn you may soulstrikeflank or threadsoffate → deathguard90 eofspec

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Phase 3

Nefthys 1

invokedeath → necrobasic → commandskeleton → commandzombie → soulsap → touchofdeath → necrobasic → soulsap → necrobasic → necrobasic → conjurearmy

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Nefthys 2

invokedeath → commandghost → deathskulls → commandskeleton → soulsap → touchofdeath → necrobasic → soulsap

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Phase 4

Nakatra

volleyofsouls → deathguard90 eofspec → soulsap → improv

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Notes:

⬥ Use abilities as phase 4 begins, can use phase counter as a visual.

*⬥ May fit in 4 abilities if using volleyofsouls 1 tick before phase 4 begins.

‎ ‎ ‎ ‎• Use wave positions as a visual cue, shown here.*

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Shadowsands

lifetransfer → invokedeath → threadsoffate → (tc) feline akh + soulsap → touchofdeath → necrobasic → soulsap → improv

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Notes:

⬥ Try to group felines and gorillas so that threadsoffate → soulsap gives 3 residualsoul

⬥ Build to full off gorilla if needed.

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Nakatra

livingdeath → touchofdeath → soulsap → necrobasic → necrobasic → deathskulls + adrenrenewal → splitsoul → bloat → volleyofsouls → fingerofdeath → touchofdeath → fingerofdeath

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deathskulls → necrobasic → fingerofdeath → limitless + reflect + powerburstofvitality + veng → divert → omniguard spec → touchofdeath → deathguard90 eofspec → improv

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Note: use adrenrenewal when it becomes available.

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T100 Rotation

⬥ This rotation seeks to consistently hit under ~2:45 kill times.

⬥ In order to survive Obliterate without deflectmage you must be 12k LP before powerburstofvitality and have attunedportentofrestorationx / portentofrestorationx

‎ ‎ ‎ ‎• This may be achieved via brew or pantheonaura

‎ ‎ ‎ ‎• Make sure reflect is active.

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Pre-build

veng + invokelordofbones → invokedeath → conjurearmy → lifetransfer → commandghost → splitsoul → commandskeleton

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Phase 1

surge + bloat → soulsap → deathskulls → omniguard spec → soulsap → touchofdeath → necrobasic → soulsap

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reflect → commandskeleton → divert + veng → prep → reprisal + powerburstofvitality → touchofdeath → improv

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Phase 2

livingdeath + adrenrenewal → touchofdeath → deathskulls → fingerofdeath → necrobasic → fingerofdeath → necrobasic → necrobasic → necrobasic → deathskulls

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divert → limitless → reflect → touchofdeath → fingerofdeath → fingerofdeath → necrobasic → deathskulls → ingen + roarofawakening spec → soulsap

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commandskeleton → touchofdeath → splitsoul → fingerofdeath → soulsap → necrobasic → necrobasic

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Notes:

⬥ For Obliterate pray deflectmage for hits 2 and 3.

*⬥ ingen → (equip) roarofawakening odetodeceit + spec + (equip) skulllantern90 → (equip) omniguard soulboundlantern

‎ ‎ ‎ ‎• Use command !0tick ‎for more info.*

⬥ After reflect stand in both Soulfire Waves for extra damage, ~4k damage taken with reflect

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Phase 3

Nefthys 1

invokedeath → omniguard spec → volleyofsouls → soulsap → dive + surge (to Nefthys 2)

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Nefthys 2

touchofdeath → deathskulls → soulsap → commandzombie → invokedeath → necrobasic

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Notes:

⬥ invokedeath is done later due to the timing for deathskulls

⬥ Stand MD and tank Wave with deflectmage

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Phase 4

Nakatra

soulsap → volleyofsouls → deathguard90 eofspec → soulsap → conjurearmy

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Shadowsands

commandghost → invokedeath → threadsoffate → (tc) feline akh 1 → soulsap → touchofdeath → (tc) feline akh 2 → necrobasic → soulsap

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Note: build to full off gorilla if needed.

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Nakatra

livingdeath → touchofdeath → soulsap → necrobasic → necrobasic → deathskulls → splitsoul → volleyofsouls → fingerofdeath → touchofdeath → fingerofdeath → necrobasic → necrobasic

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deathskulls → fingerofdeath → limitless → reflect + powerburstofvitality + veng → divert → omniguard spec → necrobasic → fingerofdeath → deathguard90 eofspec → improv

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Note: for Obliterate pray deflectmage for hit 3.

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Example Kills

⬥ Vermyx

⬥ T100 Kezalam

⬥ T95 Nakatra

⬥ T100 Nakatra

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Content Provided by: @vex92

Formatting Maintained by: @Unknown user

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