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Armour and Weapons

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Armour

General Armour Introduction

⬥ There are three categories of armour:

‎ ‎ ‎ ‎• Power: any armour with a style bonus

‎ ‎ ‎ ‎• Hybrid: anything stated as "hybrid"

‎ ‎ ‎ ‎• Tank: any other item (also has more armour than power / hybrid)

⬥ Armour tiers are based on the level required to equip them

⬥ Equipping armour provides style and armour bonuses

‎ ‎ ‎ ‎• These bonuses are based on armour category and tier

‎ ‎ ‎ ‎• Generally armours in the same category and tier will have equal bonuses

⬥ Wearing off-style armour slots (excluding cape slot) provides an accuracy penalty based on armour bonus

‎ ‎ ‎ ‎• "Off-style" is any style that does not match your equipped main hand / 2H weapon

‎ ‎ ‎ ‎• Hybrid gear incurs no penalty

‎ ‎ ‎ ‎• This penalty is near-doubled (0.8 → 1.5) when using the Necromancy combat style.

⬥ Some armour sets have set effects which may be useful

Index of Armour
⬥ It is recommended to look up further information on the Wiki ⬥ Armour in bold is worth being aware of, they will be elaborated on after or are recommended in the respective upgrade order ⬥ Use !armour to see DPS difference between the armour ⬥ Generally speaking, use power armour

Melee Armour

Power Armour melee
⬥ Bandos Armour bandoschest (T70) ⬥ Ancient Warrior superiorvestasbody (T78)     • Superior superiorvestasbody is T88 ⬥ Torva Armour torvaplatebody (T80) ⬥ Anima Armour animabodyzaros (T80)     • Refined is T85 ⬥ Masterwork masterworkbody (T90)     • Trimmed tmwbody is T92 ⬥ Malevolent malevbody (T90) ⬥ Vestments of Havoc vestmentsofhavoctop (T95)
Tank Armour melee
⬥ Barrows Armour veracbody (T70) ⬥ Tetsu suptetsubody (T85)     • Superior is augmentable ⬥ Achto Teralith achtoteralithbody (T90)
Notable Armour melee
⬥ vestmentsofhavoctop (Vestments of Havoc) has effects that greatly benefit melee     • Does T100 damage and has armour equal to T75 power armour

Ranged Armour

Power Armour range
⬥ Armadyl Armour armaplate (T70) ⬥ Ancient Warrior superiormorrigansbody (T78)     • Superior superiormorrigansbody is T88 ⬥ Pernix Armour pernixbody (T80) ⬥ Anima Armour animabodyzamorak (T80)     • Refined is T85 ⬥ Elite Robinhood EliteRobinHoodTop (T82) ⬥ Sirenic sirenicbody (T90)     • Elite elitesirenicbody is T92 ⬥ Dracolich dracolichbody (T90)     • Elite edracobody is T92 ⬥ Masterwork mwrbody (T99)
Tank Armour range
⬥ Karil's Armour (T70) ⬥ Death Lotus supdeathlotuschestplate (T85)     • Superior is augmentable ⬥ Achto Tempest achtotempestbody (T90)
Notable Armour range
⬥ sirenicbody (Sirenic) is solid cheap ranged power armour ⬥ edracobody (Elite Dracolich) is very strong ranged power armour when used with a bow

Magic Armour

Power Armour magic
⬥ Subjugation Armour subjgarb (T70) ⬥ Ancient Warrior zurieltop (T78)     • Superior SuperiorZurielstop is T88 ⬥ Virtus Armour VirtusTop (T80) ⬥ Anima Armour animabodyseren (T80)     • Refined is T85 ⬥ Tectonic tectbody (T90)     • Elite elitetectbody is T92 ⬥ Tumeken's resplendence tumekenrobetop (T95) ⬥ Masterwork mwmrobetop (T99)
Tank Armour magic
⬥ Ahrim's Armour (T70) ⬥ Ganodermic ganobody (T75) ⬥ Seasinger supseasingersrobetop (T85)     • Superior is augmentable ⬥ Achto Primeval achtoprimevaltop (T90) ⬥ Cryptbloom cryptbloomtop (T90)
Notable Armour magic
⬥ tumekenrobetop (Tumeken's resplendence) is very strong magic power armour ⬥ cryptbloomtop (Cryptbloom) is often the best tank armour in game - see !crypt

Necromancy Armour

Power Armour necromancy
⬥ Deathdealer dealertop80 (T70, T80, T90) ⬥ The First Necromancer's firstnecrorobetop (T95)
Tank Armour necromancy
⬥ Deathwarden wardentop80 (T70, T80, T90)
Notable Armour necromancy
⬥ firstnecrorobetop (The First Necromancer's) is the best Necromancy armour in the game

Gloves

Gloves
⬥ Use !gloves to see where to use which gloves ⬥ lengartefact upgrades nightmaregauntlets / Glovesofpassage / kerapacswristwraps to T90 and allows enchantments to work     • The T90 gloves can also be bought directly from the G.E. ⬥ Gloves covered: kerapacswristwraps | NMG | edracogloves | glovesofpassage | Cinderbanes | DTB | spellcaster | vampyrismgloves
Kerapac's Wrist Wraps kerapacswristwraps
⬥ When dbreath is cast, the next combust to hit within 6s has all its remaining hits applied at once for 25% (40% with enchantment of flame) more damage
Elite Dracolich Gloves edracogloves
⬥ Adds to the passive effects from the armour set     • Elite Dracolich Remnant per piece gain 0.5% extra adrenaline for each hit of Rapid fire rapid     • Dracolich infusion at 3 pieces, after a full rapid gain +40% critical strike chance with range for 3 seconds, +1.8 seconds for every additional piece
Nightmare Gauntlets NMG
⬥ snipe has +25% hitchance and can move while channelling ⬥ Enchantment of dread makes snipe to do a 2nd weaker hit when flanking
Gloves of Passage glovesofpassage
⬥ After rend is cast the following occurs (same target):     • The next attack deals 10% (16% using agony enchantment) more damage         ⬩ Affects non-bleed attacks cast that tick, bleeds snipe it for no benefit     • Bleeds deal 20% (25% using agony enchantment) more damage for 10s         ⬩ Does not affect combust / corruptionblast / corruptshot / gbarge "bleeds" as they are not bleeds
Misc. Gloves
⬥ Cinderbanes Cinderbanes - increases poison damage, and can proc own poison hits ⬥ Deathtouched Bracelet DTB - 20% chance to reflect 25-50% damage (7.5% average reflect) back to the attacker (does not reduce damage you take) ⬥ Spellcaster's Gloves spellcaster - autos / basics have 5% chance to do 25% more damage, bind target, lower their combat stats by 7 levels and hit 1t after cast     • Does not work during sunshine / gsunshine ⬥ Vampyrism Gloves vampyrismgloves - heals the player for 2% of the damage they deal, up to a maximum of 20 life points restored per hit     • Only works on hits dealing at least 1,000 damage

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Boots and Capes

Boots and Capes
⬥ shadowspike upgrades blastdiffusion / Laceration / fleetingboots to T90
Boots
⬥ Blast Diffusion Boots blastdiffusion - gain 8% base dmg on basics after casting wm (6s) ⬥ Laceration Boots Laceration - Can use bd with only a MH or 2H melee weapon ⬥ Fleeting Boots fleetingboots - piercingshot reduces snipe by an additional 1.2s with each hit and rangedbasic applies the cooldown reduction effect of piercingshot
Capes
⬥ TokHaar Capes KilnMelee kilnmage KilnRanged kilnnecro - used to make the respective Zuk cape ⬥ Igneous Kal-Mej igneouskalmej - omni hits four times for 120%–150% ability damage ⬥ Igneous Kal-Ket igneouskalket - overpower hits twice for 280-340% ability damage ⬥ Igneous Kal-Xil igneouskalxil - deadshot hits eight times for 55-75% ability damage ⬥ Igneous Kal-Mor igneouskalmor - deathskulls bounces 2 more times ⬥ Igneous Kal-Zuk igneouskalzuk - All Igneous capes in one

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Weapons

General Weapons Introduction

⬥ The tier of a weapon is the listed equip requirement. Generally the damage and accuracy tier match that

‎ ‎ ‎ ‎• Exceptions include: lanispear (T90 damage, T75 accuracy), GWD2 weapons (T80 damage, T90 accuracy), and darkiceshard darkicesliver (T88 damage, T85 accuracy)

⬥ For dual-wield weapons:

‎ ‎ ‎ ‎• Overall damage tier is equal to 66% of the main hand's tier and 33% of the off-hand's tier

‎ ‎ ‎ ‎• Overall accuracy tier you have is equal to your main hand's tier fully.

⬥ For ammo'd range weapons and Magic weapons:

‎ ‎ ‎ ‎• Damage tier is equal to the minimum between the weapon tier and the ammo / spell tier

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ E.g. a T90 weapon with a T1 ammo / spell has T1 damage

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T60-T89 Weapons

Index of Weapons
⬥ It is recommended to look up further information on the Wiki ⬥ Weapons in bold are worth being aware of, they will be elaborated on after or are recommended in the respective upgrade order ⬥ Use !weapons to see the DPS difference between various damage tiers
Tiers 60-70
⬥ Guthix Staff gstaff ⬥ Crystal crystalhalberd ⬥ Barrows veracflail ahrimstaff karilcbow2h ⬥ Abyssal Whip abyssalwhip ⬥ Death Guard deathguard60 ⬥ Skull Lantern skulllantern60
Tier 75
⬥ Godswords armagodsword ⬥ Sara. Sword saradominsword ⬥ Abyss. Mage abyssawand abyssalorb ⬥ Staff of Light staffoflight ⬥ Arma. Cbows acbmh acboh ⬥ Handcannon handcannon ⬥ Mech. Chin mechchin
Tiers 77-79
⬥ Arma. Battlestaff armadylbattlestaff ⬥ Sunspear sunspear ⬥ Statius Hammer swh ⬥ Bane Weapons bane2h
Tier 80-82
⬥ Hex terramaul inquisitorstaff hexhunterbow     • Refer to !hex ⬥ Linza's Hammer linzahammer ⬥ Virtus virtuswand vbook ⬥ Zaryte Bow zarytebow ⬥ Royal Crossbow royalcrossbow ⬥ Attuned Crystal attunedcrystalbow ⬥ Chaotics chaoticstaff ⬥ Masuta's Warspear masutaspear ⬥ Laniakea's Spear lanispear ⬥ Limitless Staff staffoflimitlessair ⬥ Death Guard deathguard80 ⬥ Skull Lantern skulllantern80
Tier 85
⬥ Dragonrider Lance dragonriderlance ⬥ Fury Blades nymorablade avaryssblade ⬥ Ripper Clawsripperclaw ripperclawoh ⬥ Tetsu tetsumh tetsuoh ⬥ Dark Ice darkiceshard darkicesliver ⬥ Cywir cywirwand cywirorb ⬥ Seasinger seasingerwand seasingerorb ⬥ Shadow Glaive glaivemh glaiveoh ⬥ Wyvern CrossbowWyvernCrossbow ⬥ Camel Staff camelstaff
Tiers 87-89
⬥ Bone Blowpipe upgradedboneblowpipe ⬥ Annihilation annihilation ⬥ Decimiation decimation ⬥ Obliteration obliteration ⬥ Elite Tetsu elitetetsumh elitetetsuoh ⬥ Sup. Vesta vls vestaspear ⬥ Elite Seasinger eliteseasingerwand eliteseasingerorb ⬥ Sup. Zuriel Staff zstaff ⬥ Sup. Morrigan superiormorriganaxe superiormorriganjav

Notable Weapons

⬥ gstaff is a solid spec weapon for mage, deals decent damage and improves accuracy

⬥ darkiceshard darkicesliver are solid melee DW. They do T88 damage but have T85 accuracy. Use !leng ‎for effect info

⬥ cywirwand cywirorb with gconc are your primary magic DW until purchasing roarofawakening odetodeceit. They do T80 damage but have T90 accuracy

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T90-100 Weapons

Index of Weapons
⬥ It is recommended to look up further information on the Wiki ⬥ Weapons in bold are worth being aware of, they will be elaborated on after ⬥ T95 weapons can be sharded shardofgenesisessence to T100
Tier 90
⬥ Drygores augdrygoremacemh drygorelongoh ⬥ Seismics seiswand sing ⬥ Ascensions ascmh ascoh ⬥ Noxious Scythe noxscythe ⬥ Noxious Bow noxbow ⬥ Noxious Staff noxstaff ⬥ Death guard deathguard90
Tier 92
⬥ Zaros Godsword zgs ⬥ MW Spear masterworkspearofannihilation ⬥ Khopesh khopeshmh khopeshoh ⬥ Abyssal Scourge abyssalscourge ⬥ Staff of Sliske Sos ⬥ Praesuls praeswand impercore ⬥ Seren Godbow sgb ⬥ Eldritch Crossbow ecb ⬥ Blightbounds bbc bbcoh
Tier 95
⬥ F. Staff of Arma. soa ⬥ Roar of Awakening roarofawakening ⬥ Ode to Deceit odetodeceit ⬥ Leng lengmh lengoh ⬥ Ek-Zekkil ezk ⬥ BoLG bolg ⬥ Omni Guard omniguard ⬥ Soulbound Lantern soulboundlantern ⬥ Tumeken's Light tumekenslight
Tier 99
⬥ Masterwork staff masterworkstaff ⬥ Masterwork bow masterworkbow ⬥ Masterwork 2h masterwork2hsword

Notable Weapons

⬥ tumekenslight is BiS halberd with a strong AoE passive and spec

⬥ noxbow is a solid 2H to use until sgb / bolg

⬥ masterworkspearofannihilation increases dismember, slaughter, and massacre duration by 50%, rounded down

⬥ sgb best 2H until bolg. Has a strong special attack, see !sgb ‎for some more info

⬥ ecb has a very strong special attack, but is relatively hard to use well

⬥ roarofawakening odetodeceit have passive effects and a special attack on the mainhand, see !sanctumdw ‎for more info

⬥ soa has one of the strongest special attacks, and passive effects. See !fsoa ‎for some more info

⬥ bolg best 2H, has a strong spec, and is very consistent, see !bolg ‎for more info

⬥ ezk strong passive, deals high damage if spec is used on flameboundrival

⬥ deathguard70 has a great special attack (can use t70 for eofblack!)

⬥ omniguard best necromancy main hand

⬥ soulboundlantern best necromancy off-hand

⬥ lengmh lengoh have passive effects and a special attack on the main hand

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Defenders and Shields

Defenders and Shields
⬥ It is recommended to look up further information on the Wiki ⬥ Use !defender for info on obtaining defenders ⬥ Defender weapon and shield tier is half its tier (e.g. T90 defender is T45) ⬥ Defenders provide 3% accuracy and 1/15 chance to reduce hit by 50-100% ⬥ T90 shields' right-click voke option drops target when using queueing ⬥ Spirit shields reduce damage by 30%, 20% of it is removed from prayer ⬥ Shieldbows count as a MH + shield of its tier (e.g. dbow is a T70 MH + shield) ⬥ Bone shield lesserboneshield / greaterboneshield is unlocked via necromancy and allows the use of defensive shield abilities without a physical shield, costing necrotic runes.     • With lvl120 necromancy, zemouregalsnexus and greaterboneshield you can reach up to bone shield tier 75.
T90 Shields
⬥ Merciless merciless (Magic) ⬥ Vengeful vengeful (range) ⬥ Malevolent malevkite (Attack)
Spirit Shields (T75)
⬥ Arcane arcanespiritshield (Magic) ⬥ Elysian elysianspiritshield (range) ⬥ Divine divinespiritshield (Attack) ⬥ Spectral spectralspiritshield (necromancy)
Defenders
⬥ Corrupted corrupteddefender (T70) ⬥ Ancient ancientrepriser (T80) ⬥ Kalphite kalphiterebounder (T90)
Shieldbows
⬥ Darkbow dbow (T70) ⬥ Strykebow strykebow (T85)
Generally When to use What
⬥ Bone shield lesserboneshield and greaterboneshield work for most scenarios where a very high shield tier is unimportant     • Defenders when needing to do offensive shield abilities (e.g. revenge), but are effectively superseded by lesserboneshield ⬥ Spirit Shields when needing to use effect to tank large hits ⬥ Shieldbows when using a bow ⬥ T90 shields otherwise (e.g. for bigger divert or very long cade)

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Rings

Rings
⬥ Use !ring to see when to use what ring ⬥ Rings covered: RoD | channellerring | championring | stalkerring | occulistring | zorgothsring | reaverring | asr | rov ⬥ RoD + asr can be imbued for +2.5 style bonus at the Armoursmith for teci
Ring of Death RoD
⬥ On target death, 50% chance to gain 1% adren per 1.5k hp of it (caps at 5%) ⬥ On player death, the player is revived at full health and a damage-over-time effect is applied for three minutes ⬥ Overchargeable at Death for 5 cut onyx and 25 blackstoneheart (has 5x charges)
Channeler's Ring channellerring
⬥ Each hit of a Magic channel has (4 * channel hits done)% more crit chance ⬥ Metaphysics enchantment causes +(2.5 * channel hits done) % crit dmg ⬥ To clarify: channellerring and its enchantment only affect Magic channels, not autos, etc.
Champion's Ring championring
⬥ Attack attacks gain 3% (4% if heroism enchantment) crit chance if target bled ⬥ Heroism enchantment also adds (1.5 * bleed count)% crit damage
Stalker's Ring stalkerring
⬥ Bow attacks gain 3% (4% if shadow enchantment) crit chance ⬥ Shadow enchantment also adds 3% crit damage
Occultist's ring occulistring
⬥ On cast, Necromancy attacks have a 10% chance to generate +2 stacks of Necrosis necrosis     • This does not affect conjure attacks or Bloat bloat after the first hit
Zorgoth's soul ring zorgothsring
⬥ Upgraded from Zorgoth's ring (quest reward from Requiem for a Dragon) while wearing it during rituals at the Ungael ritual site. ⬥ Necromancy hits have a 5% chance to generate +1 stack of Residual Soul residualsoul     • This does not affect conjure attacks or Bloat bloat after the first hit     • AOE abilities like Blood Siphon bloodsiphon can proc for every target and every hit
Other Rings
⬥ Reaver's Ring reaverring - +5% crit chance but -5% hitchance ⬥ Asylum Surgeon's Ring asr - 30s cooldown if either occur:     • 10% chance to prevent threshold cost     • 40% chance to save 25% of spec cost ⬥ Ring of Vigour rov - Ultimates refund 10% adren, spec cost reduced by 10%; this can be made passive via the Extinction quest

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Necklaces

Necklaces
⬥ Necklaces covered: aos | Reaper | eof | amhej | zealots ⬥ Ornament kits provide +2 style bonus to aos + Reaper and +3 to eof
Amulet of Souls aos
⬥ 50% chance for soulsplit healing 25-50% more (~18.75% average heal increase) ⬥ Protection / Deflect prayers increased to 60% reduction (from 50%)
Reaper Necklace Reaper
⬥ Successful hits give +0.1% hitchance for 54s from last attack, caps at +3%
Essence of Finality eof
⬥ Effects of both aos and Reaper ⬥ Can store a special attack to cast with another weapon of same style     • Stored specs cannot be reobtained, it is permanently consumed ⬥ Use !eofspec to see EoF setups, read #eof-specs for further info on specs
Am-hej amhej
⬥ Deals 5% of your Strength level as additional damage
Amulet of zealots zealots
⬥ Increases the effects of single-stat boosting prayers and leech curses by 10%

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Skillcape Perks

Cape Perks
⬥ maxcape + compcape can have 3 cape perks, combatantscape 2, and Anachronia Cape Stand 1 ⬥ maxcape + compcape + cape stand perks apply to all capes, use !capeperk for setups
PvM-related Cape Perks
⬥ Attack attack     • 120 - 2% increased hit chance for melee attacks ⬥ Defence Defence     • 99 - Acts as a sign of life ⬥ Strength Strength     • 99 - dismember deals an additional 3 hits     • 120 - dismember, slaughter and massacre heal an additional 3% life points ⬥ HP Constitution     • 99 - Doubles base health regen and allows healing at banks in combat ⬥ Ranged range     • 99 - Increases ammo proc chance by 20% of the base chance ⬥ Magic magic     • 120 - Doubles the duration of hex spells

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Pocket Slot

Index of Pocket Slots
⬥ It is recommended to look up further information on the Wiki ⬥ Items in bold is worth being aware of, they will be elaborated on after ⬥ Use !pocket for a breakdown of what pocket slot to use where ⬥ God books / Scriptures have a 15s cd between procs, starting on activation ⬥ God books / Scriptures have a 6.6% proc chance per non-bleed/burn hit     • Other DoT hits may (e.g. gbarge "bleeds") or may not (e.g. corruptionblast) proc them
Pocket Slots
⬥ (Superior) Scrimshaw of the Elements elementsscrim (Magic) ⬥ (Superior) Scrimshaw of Cruelty Cruelty (range) ⬥ (Superior) Scrimshaw of Vampyrism VampScrim (Attack) ⬥ Book of Law armabook ⬥ Ancient Book ZarosBook ⬥ Book of Wisdom SaraBook ⬥ Book of War BandosBook ⬥ Book of Chaos ZamBook ⬥ Book of Balance GuthixBook ⬥ Scripture of Jas jasgodbook ⬥ Scripture of Wen wengodbook ⬥ Scripture of Ful ** scriptureofful ⬥ Erethdor's Grimoire** grim ⬥ Scripture of Amascut scriptureofamascut

Notable Pocket Slots

⬥ jasgodbook is a very cheap pocket slot to buy and average to maintain, and relatively good to use (coins 35,009 per hour)

⬥ scriptureofful is an expensive pocket slot to buy, but is strong and very cheap to use (coins 67,540 per hour)

⬥ grim a pivotal pocket slot for every style, but costly to use (coins 3,316,949 per hour), see !grim ‎for more info

⬥ scriptureofamascut (coins 242,698) / wengodbook (coins 179,676) are both strong choices for killing mobs and AOE targets

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Ammo Slot

Index of Ammo Slots
⬥ Use !quiver and !pouches for quiver and rune pouch setups ⬥ abyssalarmourspikesalloy | primalabyssalarmourspikes | graspingpouch | deathwardennexus | zemouregalsnexus | devourersnexus also work from inventory (not their unique passives) ⬥ Can dye and use multiple graspingpouch | pernixsquiver
Ammo Slots
⬥ Armour Spikes: abyssalarmourspikesalloy abyssal (alloy) / primalabyssalarmourspikes primal abyssal - Deal damage equal to 100% / 125% of Smithing level, 10% chance to deal +900% / +1000% damage     • 100% chance to apply a parasite stack     • Must also wear melee gear and take damage / be MD ⬥ Nodon Spike Harness nodonspikeharness - holds spikes and boosts their damage ⬥ Grasping Rune Pouches graspingpouch - holds 4 types of runes ⬥ Pernix's Quivers pernixsquiver - holds 2 types of ammo, able to swap ⬥ Nexuses deathwardennexus zemouregalsnexus devourersnexus stores ectoplasm and necrotic runes     • zemouregalsnexus +15 levels to Bone Shield tier     • devourersnexus +5% bonus damage to Haunted, +10% to cap, disables ghost healing

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Rune Pouch Setup

graspingpouchblack - Bloodrune Astralrune Bodyrune Soulrune

graspingpouchpink - Deathrune Earthrune Lawrune Cosmicrune

graspingpouchblue - Chaosrune Airrune Waterrune Firerune

graspingpouchgreen - timerune naturerune airrune earthrune

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Situation 1 - Banking / AFK graspingpouchblack graspingpouchpink graspingpouchblue graspingpouchgreen

⬥ Utility disrupt veng venggroup cept prismofsalvation spiritualhealing

⬥ Aspects penanceaspect vampyrismaspect animatedead temporalanomaly

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Situation 2 - Magic Combat graspingpouchblack graspingpouchpink graspingpouchblue

⬥ Attacks incitefear exsanguinate bloodbarrage icebarrage

⬥ Utility sbs vuln smokecloud disrupt healother veng venggroup cept shielddome prismofrestoration prismofsalvation spiritualhealing

‎ ‎ ‎ ‎• For crumbleundead or ent bring graspingpouchgreen

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Situation 3 - Non-magic Combat graspingpouchblack graspingpouchpink

⬥ Utility sbs smokecloud (via borrowedpower) disrupt healother veng venggroup prismofrestoration prismofsalvation spiritualhealing

‎ ‎ ‎ ‎• For penanceaspect or vampyrismaspect bring graspingpouchblue

‎ ‎ ‎ ‎• For cept or ent bring graspingpouchgreen

‎ ‎ ‎ ‎• For shielddome bring graspingpouchblue or swap earthrune for mudrune

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Banking Preset

Banking Preset
For an exhaustive list of everything you might want in a banking preset, see Quick Banking Preset in #interface-guide.
Preset Contents
⬥ Summoning familiars & scrolls ripperpouch ripperscroll ⬥ Potions to use pre-fight elderovlsalve weppoison summoningrenewal ⬥ Incense sticks SpiritSticks KwuarmSticks LantaSticks ⬥ Preferred book and pages grim grimpage ⬥ Penance powder powderofpenance ⬥ Divine Charges divinecharge ⬥ Rune pouches graspingpouchgreen to cast aspects temporalanomaly ⬥ HP-boosting euipment for bonfire wardentop90 merciless reefcape     • Only necessary if you do not have the Totem of Vitality unlocked     • Reach 13400 HP for the maximum boost
Example Banking Presets
Some players' banking presets for reference. Dyanne, hikaru nara, basic preset