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Araxxor: Melee

Note: a Table of Contents can be found in the pinned messages for this channel.

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Introduction

This is an advanced guide which assumes a strong underlying knowledge of all mechanics and information presented in #araxxor-basic.

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Presets and Relics

⬥ Melee preset melee

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⬥ It is recommended to have the NopeNopeNope perk from Player Owned Farms active

⬥ Upkeep the kalgscroll buff from your familiar

⬥ Araxxor takes a few seconds to clear vulns on phases 1–3, making vuln bombs vulnbomb usable on all phases

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Top Path

Phase 1

⬥ Burn the web and use:

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ezk spec → ~20s dba spec → ~35s dragonscimitar spec

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Phase 2

⬥ At ~59 seconds, move directly through the path using:

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powerburstofacceleration + dive → surge → dive → surge → surge → dive → surge → surge → dive

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Phase 3

chaosroar + vulnbomb → ezk spec (→ cane if not dead)

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Middle Path

Phase 1

⬥ Walk Araxxor against the web

⬥ At 99% web burn, use bd + surge into phase 2

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Phase 2

⬥ Run across the acid pool and stand 3 tiles up the ramp

⬥ Damage Araxxor until it has absorbed 53% acid

⬥ bd + surge up the platform and walk 1 tile west

⬥ Use nat when the acid bar reaches approximately 24–19%

⬥ Build to 100% adrenaline for phase 3

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Phase 3

zerk + adrenrenewal as you jump down the ramp → gbarge + vulnbomb → adaptivestrike → assault → cane → punish

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Bottom Path

Phase 1

⬥ Damage Araxxor to below 5,000 LP

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Phase 2

⬥ Follow the light and remain at 100% adrenaline

⬥ During the charge, use a defensive ability to remain in combat

⬥ Use zerk + adrenrenewal while moving towards phase 3

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Phase 3

gbarge + vulnbomb → adaptivestrike → assault → cane → punish

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Phase 4 (All Paths)

dummy → meleebasic → adaptivestrike → meleebasic → zerk → anti → freedom → gbarge → gfury → (tc) araxxi + assault → overpowerigneous → dragonclaw eofspec → punish

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Example Kills

Top Path
Middle Path
Bottom Path

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