Solo HM Hybrid
Kerapac, the Bound - Solo Mage Melee Hybrid
Introduction
This guide assumes you are already familiar with the basic mechanics of Kerapac which can be seen here #kerapac-hm-basic and own BIS gear in both Magic and Melee.
It is highly recommended to have a Nodon dragonkin slayer task as the helmet boost does work. You may also use the Premier Artefact to have a 10% chance to not decrease the slayer task count with each kill.
Preface
Hybrid strategies at Kerapac can result in fast kills and are able to circumvent cooldown issues that generally affect style-camp rotations.
Preset and Relics
Preset Notes
⬥ Powder of Penance is used before loading the preset.
⬥ Melee gear must not have
Pre-fight
+ → → → → equip to stop autos →
Phase 1
You will need to determine if you can and have enough adrenaline for P2 start.
→ → → (2 hit) → → (autocast ) → →
⬥ Depending on Kerapac's HP:
• High HP: → → → finish with basics
• Low HP: → → → → finish with basics
Note: If Kerapac jumps, use for chance of crit buff.
Phase 2
Ensure that is re-applied during your . Ideally, try to delay usage of so as to maintain crit buff into P3.
→ → ( if needed) → → → 2H auto → → → → → → → → → build to 100% adrenaline → → finish with and re-apply when possible
Note: If was not used in P1, then an proc will be needed to reach 100% adrenaline after . You can wear vestments on your last ability in P1 to reach > 100% adrenaline to avoid this issue.
Phase 3
The first suggested rotation has higher damage potential, however it depends on receiving high adrenaline from
→ → → → s / → r → improvise with / / / etc
Or,
→ → → → → → / → → improvise with / / / etc
Note: don't use / too late in the phase - you will need them for the first clone.
Phase 4
⬥ Echo 1
+ → N/S clone → hop to opposite clone → → → (autocast ) → → W clone → → →
⬥ Echo 2
→ → → → finish clone
⬥ Echo 3
→ → → / → / improvise and
⬥ Kerapac
Improvise with / /
Example Kills
https://youtu.be/mH28QAslosQ 16 KPH (Hybrid)