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Vorago - Solo Hardmode w/Magic

Intro

⬥ Solo hardmode Vorago is one of the hardest PvM encounters in the game and often requires you to improvise on the fly.

‎ ‎ ‎ ‎• Therefore, a strong understanding of the combat system is required.

⬥ A basic understanding of the boss and P10/11 pushback is assumed.

‎ ‎ ‎ ‎• A strong knowledge of solo normal mode P5 will translate well over to hardmode and save time learning.

⬥ It is recommended to read #Solo Vorago first for base knowledge of solo Vorago.

⬥ This guide will focus primarily on getting a first kill. So, with experience, some strategies can be improved to be faster.

Minimum Requirements

divert Divert

Presets and Relics

ingen Ingenuity of the Humans

surgecodex Double Surge

‎ ‎ ‎ ‎• Essential for clearing bleeds

fularrow blackstonearrow sgb Ful, BSA and Seren Godbow with Caroming 4 caroming4

‎ ‎ ‎ ‎• Used to apply Black stone arrows with gricocaroming on P10 and 11.

‎ ‎ ‎ ‎• Ful arrows for sgb spec on P11.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Can be skipped if doing the ammo swap inputs is difficult.

‎ ‎ ‎ ‎• This is not required but it's highly recommended.

dummy Combat dummy MKII

‎ ‎ ‎ ‎• Used for P2 and P11 (placed end of P10 while shield dome mauling)

Choosing a Familiar

⬥ The advantages from Blood Reaver are:

‎ ‎ ‎ ‎• Free damage from Souls Split soulsplit, Blood Barrage bloodbarrage and Blood Siphon scrolls healing.

‎ ‎ ‎ ‎• Consistent healing through, preventing your adrenaline and stats draining from solids sailfishsoup and brews supersara.

⬥ The disadvantages from using Blood Reaver are:

‎ ‎ ‎ ‎• Your inventory is very limited, because of this you can't afford to use panic eat due to common mistakes a learner would do on Phases other than Vitalis, Green Bomb and Purple Bomb.

‎ ‎ ‎ ‎• You need to set the special attack rate at the start of every phase.

‎ ‎ ‎ ‎• You need to keep track of the Reaver's HP to make sure it doesn't die.

‎ ‎ ‎ ‎• In order to heal the Reaver you need to use the spell Prism of Restoration prismofrestoration which can't be casted during GCDs.

⬥ Note that you should be comfortable with doing P10 and 11 with little to no food.

Buffs not Shown

thermalflask Ogre flask (thermal)

‎ ‎ ‎ ‎• It is important to have a high max HP for Vitalis phase

‎ ‎ ‎ ‎• This is on top on bonfire

powderofpenance Penance powder

‎ ‎ ‎ ‎• Reduces the impact of spirit shield prayer drain

malletops 2x Malletops

‎ ‎ ‎ ‎• Increased Barricade cade duration for P10/P11

Archaeology Relics

Optional

‎ ‎ ‎ ‎• SpiritSticks and/or LantaSticks Spirit Weed/Lantadyme incense sticks

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Mammoth spec spamming and overload duration

‎ ‎ ‎ ‎• saltwaterflask Ogre flask (salt water)

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Prevents P1 run energy drain while climbing

‎ ‎ ‎ ‎• portentofrestorationx Attuned portent of restoration X

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Prevents adren drain for 300 HP less healing.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Useful for bleeds on Vitalis, second green/red stack on GB, and second stand on PB.

Presets and Relics

Preset Notes

⬥ This assumes around 40 minutes of Spirit Weed SpiritSticks and Lantadyme LantaSticks incense sticks.

⬥ Pre overload at bank to be safe in case the kill extends too much.

⬥ 3 soups sailfishsoup are saved for P5 to survive through bleeds dismember

⬥ The Powerburst of Vitality vitality is used on Phases 5 and 8, saving 2 doses for bad P10 Teamsplit spawns.

⬥ The Invention dummy dummy can be replaced for another MTX dummy to bring an extra primal feast primalfeast or brew supersara.

⬥ When using Blood Reaver you will need to set up the familiar to passive, this way it will always follow you and you won't need to recall it every time you move away from it.

BoB Preset

BoB Notes

⬥ BoB food setup and yak vs mammoth is completely preference based.

‎ ‎ ‎ ‎• Mammoth is used for the familiar special attack P1-P9.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ 1-2x primal feast are brought for P10/P11 to make up for the inventory space lost from not being able to yak familiar spec cryptbloom back.

⬥ If using a yak remove 3 brews and add 3 yak scrolls

Physical Statius' Warhammer vs Dark shard of Leng + Statius' Warhammer EoF

⬥ Advantage of physical swh: saves an inventory space on P10/P11

⬥ Advantage of lengmh + swh eofblack: is 7 tiers of higher accuracy when hammering without ingen

‎ ‎ ‎ ‎• Therefore use lengmh + swh eofblack unless using blackstonearrow strategy

Unique Invention Perks

arcanespiritshield Arcane Spirit Shield - turtling3 + reflexes

‎ ‎ ‎ ‎• turtling3 is utilised over turt4 as the substantially longer cade barricade cooldown is not worth the longer cade duration.

‎ ‎ ‎ ‎• reflexes is used to ease adrenaline building during teamsplit spawns on P10.

‎ ‎ ‎ ‎• turtling3 + reflexes combo: 6 evasivecomp + 1 historiccomps + 1 harnessedcomp + 1 dextrouscomp (1/8 at 137 invention, components added in order).

swh or your Main hand Melee weapon - p6

‎ ‎ ‎ ‎• Perk choice is not impactful as long as any tier of as4 is not used as it can PK on P10/P11 reflects.

energising4 Energising - Use either option

‎ ‎ ‎ ‎• cywirwand Planted Feet Wand - energising2 + pf (recommended option for P11 purposes)

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Increased wrackenergising adrenaline build is especially important on P10 reflect.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Mainhand pf allows for early sunshinepf on P11 reflect.

‎ ‎ ‎ ‎• energising4 + invig2 / invig4 + energising2

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Replace enhdev4 on tectonic, recommended to have imp4 + dev4

Phase 1

⬥ Vitality pot vitality last tick of dropdown message. The damage taken will be calculated off of your pre-vit pot HP but will be applied on your boosted hp value.

⬥ Use excal and eat 1-2 soups before climbing to give space for maul piece and equipping 2h. Use an ability right before entering jump animation so that adrenaline isn’t lost.

⬥ Rotation

‎ ‎ ‎ ‎• (pre) detodeto ingen swh spec surge → click the rock a tick after doing the previous inputs

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ The following climb will prevent your run energy from draining to 0. Note that tagging when reaching the top is extremely important for this:

‎‎ ‎ ‎ ‎• bloodbarrage corruptblast (OR ingen swh spec if didn’t hammer climb) → gconc (skip if didn’t deto start) → divertsunshinepf adrenrenewalflaskbloodbarrage gconcdbreathbloodbarrage tsunamisoa specgconcgstaff eofspec → (limitless if needed) smoketendrils → improvise

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ You may need to fill with a few basics to get the first gstaff eofspec or smoketendrils with bad crit rng.

⬥ If Blood Reaver:

‎ ‎ ‎ ‎• Skip Powerburst of Vitality and set the familiar special attack rate to 3.

‎ ‎ ‎ ‎• Place a Prism of Restoration after jumping prismofrestoration.

Phase 2

⬥ Do a naked soa spec rotation before first reflect.

⬥ Apply gstaff eofspec or swh spec (if ingen off cd) early into the phase.

⬥ Devotion devo after 2nd reflect auto to save adrenaline over using Barricade cade in order to lower Vorago's HP to the cap by 2nd orb.

⬥ Safe bleeds dismember strategy:

‎ ‎ ‎ ‎• surgemobile, surgemobile, freedom (flick DeflectMage), surgemobile, surgemobile

‎ ‎ ‎ ‎• bd can be used if a mistake is made to clear any bleed

‎ ‎ ‎ ‎• If a mistake is made, use vitality

⬥ Bring him down

‎ ‎ ‎ ‎• Place mtxdummynat instantly → sunshinepftsunamisoa spec

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Aim to be 90%+ adrenaline by the time Vorago is attackable.

‎ ‎ ‎ ‎• Switch to Tectonic right before the bar is fully filled.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Switch back to crypt after phase ends.

‎ ‎ ‎ ‎• (pre) magmatempesttargetomni vulnbombsmoketendrilsgstaff eofspec

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Swap to bloodbarrage during smoketendrils for faster auto speed.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Try to stand as close as Vorago as possible without leaving your sunshinepf to ensure fast hitting autos and abilities.

⬥ If Blood Reaver:

‎ ‎ ‎ ‎• Set the familiar special attack rate to 0 if you don't need the healing to save scrolls.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Otherwise, can set it to 5 to be safe so it doesn't die.

General Phase 3 - Phase 8 Tips

⬥ P3-P8 written below focuses on surviving even if substantial time is lost.

‎ ‎ ‎ ‎• There are instances where a phase is elongated to add ease to the follow phase by waiting for cooldowns.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Turn away if looking for speed.

⬥ Divert divert is better than Resonance res, unless you would die otherwise.

⬥ Incite fear incitefear autocast start of phases → blood barrage bloodbarrage autocast after tsunami

⬥ Spam vulnbomb between channels.

⬥ You can (pre) magmatempesttarget → equip swh at least 2t before Vorago is attackable → ingen swh spec

‎ ‎ ‎ ‎• ingen can get sniped by magmatempesttarget if you don’t equip your melee weapon at least 2 ticks before using it.

⬥ Can SBSEnfeeble + defensive on reflects since Enfeeble doesn’t clear like Vuln

⬥ Dark form darkform is worth using for bonus healing from blood barrage bloodbarrage

⬥ Can use magmatempesttarget as your last ability on P3, P5, and P6 reflects.

‎ ‎ ‎ ‎• If doing so replace prep prep with anti anti, and then replace anti anti with magma magmatempesttarget.

⬥ Remember to reapply gstaff eofspec if a phase drags on

⬥ Generally camp crypt.

‎ ‎ ‎ ‎• Can swap to Tectonic for portions of phases where not much damage is taken

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ E.g.: start of most phases.

⬥ Place MTX dummies mtxdummy at the end of phases 3, 4, 6 and 7 if it's necessary to build adrenaline.

P3: Ceiling Collapse

⬥ Simplified rotation:

‎ ‎ ‎ ‎• ingen swh spec → (Build) → (Reflect) sunshinepfdivert → (End of reflect) tsunami + adrenrenewalflasksoa specgstaff eofspec → DPS

⬥ Detailed rotation:

‎ ‎ ‎ ‎• (pre) magmatempesttargetingen swh speccomb (walk) → bloodbarrage gconcdbreathbloodbarrage corruptblast / wrackandruinsunshinepfdivertEnfeeble + prepanti adrenrenewalflaskbloodbarrage tsunamisoa specgconcgstaff eofspeclimitless wmsmoketendrilsgconcomniasphyxgconcgstaff eofspec → improvise

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Vit pot vitality to clear rock #1 or #2 if mid spawn (optionally can use on red bomb as well)

⬥ If Blood Reaver:

‎ ‎ ‎ ‎• Set the familiar special attack rate to 1 on drop.

‎ ‎ ‎ ‎• Place a Prism of Restoration prismofrestoration in the middle right before Magma Tempest magmatempesttarget.

P4: Scopulus

⬥ Stand just west of the southwest Scopulus spawn, pray DeflectMelee start.

⬥ Ideally you want the Scopuli to be close enough to each other so that blood barrage bloodbarrage autos will hit them all without stacking them on a single tile.

‎ ‎ ‎ ‎• Greater Chain gchain will not spread if the Scopuli are stacked.

⬥ Simplified rotation:

‎ ‎ ‎ ‎• release deto → lure scops → run (with DeflectMage on) + tsunamisoa specgchain + strong abil off cooldown

‎ ‎ ‎ ‎• res off cooldown after soa spec ends

‎ ‎ ‎ ‎• Should be able to sustain with just res, reflect, devo, soulsplit, and bloodbarrage.

⬥ Make sure to set spell to blood barrage bloodbarrage after tsunami.

⬥ Eat to full at end of phase and prepare your inventory for Vitalis

‎ ‎ ‎ ‎• 4 soups sailfishsoup and 2 brews supersara in inventory or 3 soups sailfishsoup, 1 portent portentofrestorationx, and 2 brews supersara would be recommended.

⬥ If Blood Reaver:

‎ ‎ ‎ ‎• Set the familiar special attack rate to 5 on drop.

‎ ‎ ‎ ‎• Place one or two Prisms of Restoration prismofrestoration where you are going to be running around and don't forget to refresh them if necessary, before Magma Tempest magmatempesttarget.

P5: Vitalis

⬥ Simplified rotation:

‎ ‎ ‎ ‎• ingen swh specsunshinepfdiverttsunami adrenrenewalflasksoa specgstaff eofspec → DPS

‎ ‎ ‎ ‎• If second reflect: devodetoomni

⬥ Detailed rotation:

‎ ‎ ‎ ‎• (pre) magmatempesttargetingen swh speccomb (walk) → bloodbarrage gconcdbreathbloodbarrage Tuskassunshinepfdivert / resEnfeeble + prepanti adrenrenewalflaskbloodbarrage tsunamisoa specgconcgstaff eofspeclimitless wmsmoketendrilsgconcomniasphyxfreedomgconcgstaff eofspec → improvise

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ excal during reflect

⬥ If Blood Reaver:

‎ ‎ ‎ ‎• Set the familiar special attack rate to 1 on drop

‎ ‎ ‎ ‎• Place a Prism of Restoration prismofrestoration in the middle right before Magma Tempest magmatempesttarget.

‎ ‎ ‎ ‎• After bleeds spam Prism of Restoration prismofrestoration, it is very likely that your familiar will have low HP and you cant place the prism when surrounded by vits, however, after bleeds it's very likely that some vits around you will die and give you space to place it.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If this is not the case, take out the scrolls from the familiar to avoid it dying and put them back in the next phase.

‎ ‎ ‎ ‎• Because of the familiar dps it is likely that this phase and the next will end too fast and it won't be necessary to stall the phase for ingen cooldown.

⬥ Bleeds dismember

‎ ‎ ‎ ‎• Be close to full health as bleeds is starting

‎ ‎ ‎ ‎• Vit pot vitality a few ticks after first bleed lands but before 2nd.

‎ ‎ ‎ ‎• 10k hit → tank second bleed and eat to 10k+

‎ ‎ ‎ ‎• 10k hit → freedom freedom third bleed, eat, and spirit flick arcanespiritshield for the blue.

‎ ‎ ‎ ‎• Continue to build hp as fourth bleed lands, eat to 10k+

‎ ‎ ‎ ‎• 10k hit → tank 5th bleed and eat to 6k+ as upcoming blues + tanking bleed.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If you are taking too much damage during or after bleeds dismember just camp arcane arcanespiritshield. Even perfect DeflectMage pray flicks will make you take more damage from the combined bleed dismember and Vitalis Vitalis damage than a blue bomb .

⬥ Can get two res / divert off on second reflect by using preparation prep because of all of the Vitalis autos.

⬥ It is advised to stall the phase out until after second reflect to ensure ingen is off cooldown for the following phase.

⬥ In case of a second set of bleeds dismember (More than 1 should be rare)

‎ ‎ ‎ ‎• Tank first bleed, eat to 10k+

‎ ‎ ‎ ‎• 10k hit → freedom freedom second bleed

‎ ‎ ‎ ‎• Try to clear third bleed with distance (DeflectMage for blue)

‎ ‎ ‎ ‎• Clear 4th/5th bleeds with distance

‎ ‎ ‎ ‎• Freedom freedom early if boss dies or will die early

P6: Green Bomb

⬥ Simplified rotation:

‎ ‎ ‎ ‎• ingen swh spec → (Reflect start) sunshinepfdivert → (Reflect end) tsunamisoa specgstaff eofspec adrenrenewalflask → DPS

‎ ‎ ‎ ‎• If second reflect: devodetoomni

⬥ If Blood Reaver:

‎ ‎ ‎ ‎• Set the familiar special attack rate to 1 on drop.

‎ ‎ ‎ ‎• Place a Prism of Restoration prismofrestoration in the middle right before Magma Tempest magmatempesttarget.

‎ ‎ ‎ ‎• If ingen is on cooldown you can unequip your armour and Malevolence swh spec or just gstaff eofspec, Gstaff alone is enough to have a smooth phase given that you heal a lot from the Blood Reaver and it gives you free damage.

⬥ Detailed rotation:

‎ ‎ ‎ ‎• (pre) magmatempesttargetingen swh speccomb (walk) → bloodbarrage gconcdbreathbloodbarrage corruptblast / wrackandruin → (Reflect start) sunshinepfdivert (res if low hp) → Enfeeble + prepfreedomanti → (Reflect end) bloodbarrage tsunamisoa specgconcgstaff eofspeclimitless wmsmoketendrilsgconcomniasphyxgconcgstaff eofspec → improvise

‎ ‎ ‎ ‎• adrenrenewalflask when off cooldown

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Extra emphasis on divert this phase as adrenrenewalflask is on cooldown early on.

P7: Teamsplit

⬥ Simplified rotation:

‎ ‎ ‎ ‎• (Before teamsplitredblue spawns) (tc) ingen swh spec → (teamsplitredblue end) gstaff eofspecsunshinepfdivertsoa spec out of 2nd teamsplitredbluetsunami → DPS

⬥ Detailed rotation:

‎ ‎ ‎ ‎• (Before teamsplitredblue spawns) (tc) ingen swh specantifreedommagmatempesttarget → (teamsplitredblue end) bloodbarrage gstaff eofspeccomb (surge / bd under to walk) or corruptblastbloodbarrage gconcdbreathsunshinepf (Reflect start) → divertEnfeeble + prepfreedomdetodeto dbreath → (teamsplitredblue start) antimagmatempesttarget → (teamsplitredblue end) bloodbarrage tsunamisoa specgconclimitless wmsmoketendrilsomniasphyx → improvise

‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ smoketendrils / omni early out of second teamsplitredblue so that damage isn’t nulled from 3rd teamsplitredblue spawn.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Blood barrage bloodbarrage is particularly useful right before 3rd teamsplitredblue spawn for recursive autos.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Be careful autoing out of TS if combust walk pushed rago away from your teamsplitredblue spawn.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Magma magmatempesttarget before each teamsplitredblue explosion.

⬥ Don’t waste vitality pot vitality, it is needed on PB.

⬥ If Blood Reaver:

‎ ‎ ‎ ‎• Set the familiar special attack rate to 1 on drop.

‎ ‎ ‎ ‎• Place a Prism of Restoration prismofrestoration in the middle right before Magma Tempest magmatempesttarget.

P8: Purple Bomb

⬥ Simplified rotation:

‎ ‎ ‎ ‎• gstaff eofspec drop → DPS while tagging reds → cade stand up → ingen swh spec on reflect → divertgstaff eofspec on first quadrant → sunshinepf adrenrenewalflask within second quadrant → tag reds → tsunamisoa spec → eat to full → DPS stand up + vitality as blues land

⬥ Detailed rotation: Improvise

⬥ (pre) magmatempesttarget before each arm lands and stand ups

⬥ If Blood Reaver:

‎ ‎ ‎ ‎• Set the familiar special attack rate to 1 on drop

‎ ‎ ‎ ‎• Place a Prism of Restoration prismofrestoration in the middle right before using Target Cycle and another when you use Sunshine.

P9: Waterfall

General Phase Notes

⬥ Stack exsanguinate to have wrackandruin for P10 entry.

⬥ Do a naked soa spec rotation out of first waterfall, apply gstaff eofspec or swh spec early on.

⬥ Safe bleeds dismember strategy

‎ ‎ ‎ ‎• surgemobile, surgemobile, freedom (pray flick DeflectMage for the blue bomb), surgemobile, surgemobile

‎ ‎ ‎ ‎• bd can be used if a mistake is made to clear any bleed

‎ ‎ ‎ ‎• If a mistake is made, use vitality

⬥ Prepare inventory for P10 start

‎ ‎ ‎ ‎• You can place mtxdummy very early into the phase to free up some space in your inventory before dismissing your beast of burden.

‎ ‎ ‎ ‎• Summon nihil smokenihil.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If out of summoning points use prism of restoration prismofrestoration.

⬥ Use nat end of phase as rago jumps for a third time.

Preset Examples for P10

⬥ If using a mammoth:

⬥ If using a yak:

‎‎ ‎ ‎ ‎• A full elderovlsalve is recommended in case P10 and 11 get extended a lot to get the most practice out of it.

‎ ‎ ‎ ‎• The cryptbloom switch can be useful if you run out of food, to tank teamsplitredblue if vitality is on cooldown, or to stack blues with melees on P11.

‎ ‎ ‎ ‎• 2 adrenrenewalflask are recommended for the length of the remaining part of the kill and having more adrenaline is extremely helpful here.

‎ ‎ ‎ ‎• 1 vitality should be enough, you don’t get too much from tanking teamsplitredblue, it is mostly an emergency pot in case of bad teamsplitredblue spawns or sunshinepf placements.

‎ ‎ ‎ ‎• Make sure to have enough inventory space to pick up the maul pieces, build the maul as soon as possible and pick up the food that you dropped making sure you have an inventory space to equip your 2h weapon.

P10: Teamsplit-Broken

General Notes

⬥ For simplicity we will refer to normal TS as teamsplitredblue and broken TS as brokents.

⬥ Vorago’s attack pattern:

‎ ‎ ‎ ‎• teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3) → brokentsbluebomb (x3) → Repeat

⬥ Entry:

‎ ‎ ‎ ‎• teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

brokents (DPS):

‎ ‎ ‎ ‎• brokentsbluebomb (x3)

teamsplitredblue (DPS):

‎ ‎ ‎ ‎• teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

brokents (BT):

‎ ‎ ‎ ‎• brokentsbluebomb (x3)

teamsplitredblue (BT):

‎ ‎ ‎ ‎• teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

⬥ Due to the nature of pushback, strictly following rotations is ill advised.

‎ ‎ ‎ ‎• Instead, use the following as a guideline and adjust depending on the scenario.

⬥ All broken and unbroken teamsplit spawns should be (pre) magmatempesttargetbloodbarrage [ability].

‎ ‎ ‎ ‎• Skip magmatempesttarget if on cooldown and skip bloodbarrage if out of range.

⬥ You can glitch TS spawns 1 tile towards Vorago (1 tile east) which is extremely helpful for sunshine placements on P10.

⬥ Consistently apply vulnbomb and smokecloud

⬥ Avoid using food as much as possible to prevent draining adrenaline and stats, darkform will help with this.

‎ ‎ ‎ ‎• The damage debuff is not very important but the accuracy drain is huge.

Entry

teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

⬥ (-27) nat → (incitefear) (tc) ingen swh specmagmatempesttargetReprisal (run to max attack range) → (4t) bloodbarrage gconcwrackandruincombcadesmokecloud + dbreath → build

brokents DPS

brokentsbluebomb (x3)

⬥ You should always have 100% adrenaline by the end of this brokents

‎ ‎ ‎ ‎• Your goal should be to get off sunshinepf tsunami, and soa spec before next teamsplitredblue spawn, if you can sneak in a gstaff eofspec that would be ideal.

‎ ‎ ‎ ‎• Alternate between sunshinepf adrenrenewalflask and sunshinepfdivert

⬥ Be mindful of Vorago's position relative to the brokents spawn when using sunshinepf

‎ ‎ ‎ ‎• If your sunshine will be placed too far away from Vorago use vitality to tank the brokents and sunshinepf instantly close to Vorago

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Using excal can help to avoid using food.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Can swap to crypt for 3 autos if wanting to save vitality or if it's on cooldown.

⬥ There will be times, although rare, where skipping sunshinepf will be ideal

‎ ‎ ‎ ‎• If you get a bad brokents spawn (as mentioned previously) and vitality is on cooldown

‎ ‎ ‎ ‎• If you are close to maul spot and won't need sunshine damage, this would guarantee that sunshinepf, tsunami and soa spec will be up for the start of P11

⬥ Example rotations

‎ ‎ ‎ ‎• sunshinepf adrenrenewalflaskbloodbarrage gconcdbreathbloodbarrage tsunamisoa specgconcgstaff eofspec

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ There will be times where you will be around 2 adren off tsunami and if bloodbarrage splashes you will lose ticks by being unable to use tsunami. To avoid this try to do bloodbarrage tsunami + sonicwave on the same tick. This way if your auto doesn't splash you will get tsunami off and if your auto splashes your sonic will go off.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If you don't manage to get 100% adren you can use adrenrenewalflask early if you are 92%+ adren, otherwise skip sunshinepf.

‎‎ ‎ ‎ ‎• sunshinepfbloodbarrage gconcdiverttsunamigconcsoa specgconcgstaff eofspec

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Skip sunshinepf if not already 100% of out the broken teamsplit

‎‎ ‎ ‎ ‎• tsunamisoa specgconcgstaff eofspecgconc → improvise

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Save adrenrenewalflask if off cooldown

Notes: Set autocast to bloodbarrage after tsunami, switch back to incitefear during or after the following reflect, this is to avoid using food and get fast hitting autos from soa spec.

When you tsunami out of the brokents being out of range make sure it gets released before using another ability.

teamsplitredblue DPS

teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

⬥ This section is where you do most of your push, you should have sunshinepf, tsunami and soa spec active at this point, if not, tsunami and soa spec will be your first priority.

⬥ What follows in your rotation will depend on the adren you have going out of this teamsplitredblue

‎ ‎ ‎ ‎• If limitless on cooldown:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If very high adren, omniasphyxsmoketendrils / wmsmoketendrils / wmgconcgstaff eofspec → improvise

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If 50%+, smoketendrilswm / skip → omniasphyx → improvise

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If < 50%, gconcsmoketendrilsomniasphyx → improvise

‎‎ ‎ ‎ ‎• If limitless off cooldown:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If 50%+, smoketendrilsomnilimitless asphyxwm → improvise

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If < 50%, limitless smoketendrilsomni

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If you didn't soa spec before TS spawn, soa specgconclimitless asphyxomni / wm → improvise

⬥ If no sunshinepf:

‎ ‎ ‎ ‎• Reprisal can be a good option if you don't have to eat to tank it as draining your stats is bad.

‎ ‎ ‎ ‎• omniasphyxsmoketendrils → improvise

⬥ Important particularities to consider

‎ ‎ ‎ ‎• omniasphyx will often result in 3 tile pushback alone

‎ ‎ ‎ ‎• gconcgstaff eofspecwm / (3t) asphyx / dbreath → repeat or gconcwm / (3t) asphyx / dbreathgstaff eofspec is good filler

‎ ‎ ‎ ‎• Affinity debuffs should be running out soon so prioritise gstaff eofspec as a filler

‎ ‎ ‎ ‎• If far teamsplitredblue spawn, use an ability → surge → click out of melee range out of Vorago or vitality and tank

‎ ‎ ‎ ‎• Try to disrupt last blue bomb before reflect, this blue will almost always go off inside reflect, meaning you can't use it to stall reflect start to deal more damage.

‎ ‎ ‎ ‎• Do not soa spec out of teamsplitredblue if out of immediate attack range as you will not receive the Instability effect but will lose adrenaline, for some reason it doesn't get stalled and you lose the spec.

‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ In this clip you can see the adren going down from 51% to 6% (45% adren soa spec), 2 ticks later it gets released as an auto that crits (3% auto adren + 10% from the crit) and adren goes to 19%, following by a 9% basic sonicwave to 28%.

⬥ Reflect

‎ ‎ ‎ ‎• Run 9-11 tiles away from Vorago out as reflect starts to prepare for a stack

‎ ‎ ‎ ‎• Perform a standard 3 autos stack

‎ ‎ ‎ ‎• You can do one of the following rotations, the first will stall Vorago more often than the second but the second will guarantee (blackstonearrow) grico to go off before next brokents:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ smokecloud + divert / res while running MD → wait 1t → bloodblitz + comb (smokecloud if splashed) → dbreathgstaff eofspec / (blackstonearrow) gricoTuskas

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ smokecloud + divert / res while running MD → (the tick after you receive the damage) dw combbloodbarrage (blackstonearrow) gricodbreathgconc

‎ ‎ ‎ ‎• If you are pushed too far back and can’t stack 3 autos, stack the first 2 autos instead.

Notes: Always try to stay on the edge of your sunshine close to Vorago, that way you don't get walked as much if any if you push Vorago too much, you can also leave your sun early to use channels if you already know you are getting walked anyway.

Reminder to set autocast to bloodbarrage and switch back to incitefear during or after reflect.

brokents *BT

brokentsbluebomb (x3) → Repeat

⬥ You should have high adrenaline out of this brokents, your aim in this section is to break the brokents and re-apply swh spec

‎ ‎ ‎ ‎• In a broken teamsplit Vorago will throw autos way faster than it should, however, if you push him or get pushed you break the brokents, meaning it resets back to its normal auto attack rate.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Because of this, going to a far brokents can be extremely bad as it can throw all 3 blues before the first blue hits you, causing that it doesn’t reset its auto attack rate and spawning next teamsplitredblue extremely quickly.

⬥ To break the brokents the most consistent way is to omni out of it to guarantee a push and not having to wait for the first blue to push you.

‎ ‎ ‎ ‎• If you don't have enough adrenaline to omni or it's on cooldown, the second best option is wm

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If you have less than 50% adrenaline just focus on building and applying swh spec

⬥ Pay attention to ingen cooldown as it is very likely it will barely be back off cooldown.

‎ ‎ ‎ ‎• If it won't be back off cooldown just gstaff eofspec and skip swh spec

⬥ Example rotation

‎ ‎ ‎ ‎• omni / wmgconcdbreathbloodbarrage comb → improvise

‎ ‎ ‎ ‎• From here, depending on ingen cooldown, you can swh spec right after comb, or apply (blackstonearrow) grico, or gstaff eofspec

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ You can also try to swh spec as soon as you get the 2nd blue to try stacking it with a melee auto when you walk MD, as demonstrated in the following clip:

Notes: sgb spec instead of swh spec if max blackstonearrow stacks

Remember you will be cading out of next teamsplitredblue so be careful with your adrenaline

Reminder that by now you should have autocast set to incitefear

teamsplitredblue BT

teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

⬥ The main goal here is to barricade cade to completely reduce the pushback, apply smokecloud and get 100% adrenaline to sunshinepf after next brokents.

⬥ Depending on your adrenaline out of this teamsplitredblue you can throw a threshold or finish building to cade

‎ ‎ ‎ ‎• If full adrenaline: wm / deepgconccombcadesmokecloud + dbreath

‎ ‎ ‎ ‎• Otherwise: gconcdbreathcombcade

‎ ‎ ‎ ‎• If desperate for adren: wrackenergisinggconc (or freedom) → wrackenergising

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ You can also skip gconc and (blackstonearrow) grico instead

Notes: cade as first blue lands or even before to make sure you have enough adren to sunshinepf after next brokents. If a mistake is made and first blue is tanked, instantly cade when you can rather than waiting for second blue, so that cade cooldown is not too delayed and you can start building adren for upcoming sunshinepf

If you relentless5 cade do gstaff eofspec → build → nat

If smokecloud splashes do wrackenergisingprepsmokecloud + wrackenergising

Mauling

teamsplitredbluebluebomb (x3) → (Reflect) shielddome maul

⬥ The ideal timing to maul is exactly when reflect starts, this will make P11 start with bluebomb (x3) → pbbluebomb (x5), which means you can only maul during 2 of the previous sections:

‎ ‎ ‎ ‎• teamsplitredblue (DPS)

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ disrupt 3rd blue to keep Vorago in maul spot

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ gstaff eofspec before reflect

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Optimally, it is best to stall the boss even once in maul spot so that sunshinepf is off cooldown quickly P11. Need to balance this with also saving cooldowns to ensure you can push Vorago back into maul spot after 2nd blue lands.

‎‎ ‎ ‎ ‎• teamsplitredblue (BT)

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ cade early if already at maul spot

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ gstaff eofspec / ingen swh spec if possible

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ nat if relentless5 cade

‎ ‎ ‎ ‎• Walk MD or surge → place dummyshielddomemaul → build on dummy abusing wrackenergising and defensives for free autos. Make sure to not use res / divert to build.

Note: Affinity debuffs carry over to P11

P11: Teamsplit PurpleBomb

General Notes

⬥ Vorago’s attack pattern:

‎ ‎ ‎ ‎• bluebomb (x3) → pbbluebomb (x5) → teamsplitredblue → (Reflect) Repeat

⬥ Entry:

‎ ‎ ‎ ‎• bluebomb (x3) → pbbluebomb (x5)

teamsplitredblue (BT):

‎ ‎ ‎ ‎• teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

pb (DPS):

‎ ‎ ‎ ‎• pbbluebomb (x5)

teamsplitredblue (DPS):

‎ ‎ ‎ ‎• teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

pb (BT):

‎ ‎ ‎ ‎• pbbluebomb (x5)

⬥ When learning it is advised to follow the 4 main sections in that exact order, however, when you get more P11 experience you will realize that unlike P10, P11 sections order doesn’t necessarily have to be strictly followed

‎ ‎ ‎ ‎• This means, instead of always doing teamsplitredblue (BT) → pb (DPS) → teamsplitredblue (DPS) → pb (BT) → repeat, you can jump from teamsplitredblue (DPS) to pb (DPS) multiple times, or from pb (DPS) to teamsplitredblue (BT).

⬥ Due to the nature of pushback, strictly following rotations is ill advised.

‎ ‎ ‎ ‎• Instead, use the following as a guideline and adjust depending on the scenario.

⬥ All teamsplits should be (pre) magmatempesttargetbloodbarrage [ability].

‎ ‎ ‎ ‎• Skip magmatempesttarget if on cooldown and skip bloodbarrage if out of range.

⬥ Can glitch teamsplitredblue spawns 1 tile away from Vorago (1 tile east)

Entry

bluebomb (x3) → pbbluebomb (x5)

⬥ The main goal at the start of P11 is to push and stall Vorago as much as you can.

‎ ‎ ‎ ‎• For this you will sunshinepftsunamisoa spec as soon as possible.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If sunshinepf has a long cooldown, either ingen swh spec or ingen sgb spec before sunshinepf, this is also a good time to re apply (blackstonearrow) grico

‎ ‎ ‎ ‎• Use divert shortly after sunshinepf with the first blue bomb that allows it

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Having tsunami and soa spec cooldowns as close as possible would be ideal.

‎ ‎ ‎ ‎• Only use adrenrenewalflask or limitless, not both, so that you have something off cooldown for second sunshinepf

‎ ‎ ‎ ‎• Remember to maintain enough adren so that you can cade on time out of the following teamsplitredblue.

teamsplitredblue BT

teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

⬥ The main goal here is to barricade cade to completely reduce the pushback, apply smokecloud and get 100% adrenaline to sunshinepf after reflect.

⬥ Depending on your adrenaline out of this teamsplitredblue you can throw a threshold or finish building to cade

‎ ‎ ‎ ‎• If full adrenaline: wm / deepgconccombcadesmokecloud + dbreath

‎ ‎ ‎ ‎• Otherwise: gconcdbreathcombcade

‎ ‎ ‎ ‎• If desperate for adren: wrackenergisinggconc (or freedom) → wrackenergising

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ You can also skip gconc and (blackstonearrow) grico instead

‎ ‎ ‎ ‎• adrenrenewalflask after cade if off cooldown

Notes: cade as first blue lands or even before to make sure you have enough adren to sunshinepf after reflect. If a mistake is made and first blue is tanked, instantly cade when you can rather than waiting for second blue, so that cade cooldown is not too delayed and you can start building adren for upcoming sunshinepf

If you relentless5 cade use nat as soon as possible.

If smokecloud splashes do wrackenergisingprepsmokecloud + wrackenergising

pb DPS

pbbluebomb (x5)

⬥ The main goal here is to sunshinepf, tsunami and soa spec as soon as possible and push Vorago as much as you can.

‎ ‎ ‎ ‎• divert in between sunshinepf and soa spec will help with this.

‎ ‎ ‎ ‎• Can limitless every sunshinepf if you use it early.

‎ ‎ ‎ ‎• Shatter if high stacks and desperate for push (or close to maul). Worth using when near instakill ledge if it opens up enough space for 3 auto stack on reflect.

⬥ Rotation suggestions and examples:

‎ ‎ ‎ ‎• Early sunshinepf

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ sunshinepfbloodblitzgconcdbreathbloodbarrage tsunamidivertsoa spec / gconcgconc / soa spec → (limitless) smoketendrils → skip / wm / gconcomniasphyxgstaff eofspec → improvise

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Needing to skip wm to get omni / asphyx combo off before teamsplitredblue spawn is worthwhile.

‎ ‎ ‎ ‎• Late sunshinepf

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ divert earlier, probably before tsunami

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Generally have to save omni / asphyx for out of teamsplitredblue

Notes: bloodbarrage after soa spec, switch back to incitefear after next teamsplit spawns

Be mindful of future teamsplitredblue spawn location when choosing where to sunshinepf

teamsplitredblue DPS

teamsplitredbluebluebomb (x3) → (Reflect) bluebomb (x3)

⬥ At the start of this section it is likely that sunshinepf, tsunami and soa spec will be up if you didn’t stall Vorago too much during the previous section, if that is not the case, depending on your cooldowns (sunshinepf and cade), you can jump to the teamsplitredblue BT section

‎ ‎ ‎ ‎• Ideally omniarmadylbattlestaff eofspec / asphyx → improvise out if you have enough adrenaline and you didn’t already before the teamsplitredblue.

‎ ‎ ‎ ‎• Make sure to gstaff here if you didn’t before the teamsplitredblue.

‎ ‎ ‎ ‎• Can Reprisal especially if vitality is off cd and sunshinepf isn’t overlapping the teamsplitredblue spawn.

⬥ Reflect

‎ ‎ ‎ ‎• Run out as reflect starts to prepare for a stack

‎ ‎ ‎ ‎• Perform a normal 3 auto stack

‎ ‎ ‎ ‎• You can do one of the following rotations, the first will stall Vorago more often than the second but the second will guarantee give you more adrenaline in case it's needed:

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ smokecloud + divert / res while running MD → wait 1t → bloodblitz + comb (smokecloud if splashed) → dbreathgstaff eofspec / (blackstonearrow) gricoTuskas

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ smokecloud + divert / res while running MD → (the tick after you receive the damage) dw combbloodbarrage (blackstonearrow) gricodbreathgconc

‎ ‎ ‎ ‎• If you are pushed too far back and can’t stack 3 autos, stack the first 2 autos instead.

Notes: You should have bloodbarrage set as autocast here, remember to switch back to incitefear during or after reflect.

pb BT

pbbluebomb (x5)

⬥ Here you will want to mitigate as much pushback as you can and use this time where DPS is not too important to apply debuffs like blackstonearrow or or swh spec

⬥ To reduce pushback the easiest way is to 2 auto stack.

‎ ‎ ‎ ‎• 2 auto stacking means standing 2-3 tiles away from Vorago to force a blue bomb and moving to melee distance before the next auto releases, hoping it will be a melee swipe to hit the same tick the blue bomb does, reducing a tile of pushback.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ You can generally do this with 1st + 2nd autos and 3rd + 4th or 4th + 5th autos.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ It is important to consider that you can take way more damage as you are going to be praying magic and taking the full damage from the melee swipe if it doesn’t splash, on top of a potential extra blue bomb. Flicking to arcanespiritshield can help reduce this damage drastically.

⬥ If blackstonearrow stacking:

‎ ‎ ‎ ‎• Instantly ingen sgbcombdbreath on pb release.

‎ ‎ ‎ ‎• Apply (blackstonearrow) grico

‎ ‎ ‎ ‎• After first stack do omnicombdbreath

‎ ‎ ‎ ‎• Important to gstaff eofspec sometime before teamsplitredblue spawn so that you don’t splash the start of the following sunshinepf

⬥ If not blackstonearrow stacking:

‎ ‎ ‎ ‎• Instantly omnicombdbreath on pb release.

‎ ‎ ‎ ‎• gstaff eofspec after first stack.

‎ ‎ ‎ ‎• Important to find time to ingen swh spec before teamsplitredblue spawn (not too early as it would run out very fast on your next sunshinepf).

Notes: excal and darkform will help sustain HP

You use nat right before the teamsplitredblue spawns (especially when adrenrenewalflask is on cooldown) to get off an early sunshinepf. Build with defensives during teamsplitredblue to cade out of it.

Important P10/11 Information

Disrupt disrupt

‎ ‎ ‎ ‎• P10

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ disrupt either 2nd blue of brokents (DPS) or 3rd blue of teamsplitredblue (DPS)

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If you are hoping to maul on an upcoming teamsplitredblue (BT), disrupt 2nd or 3rd blue of brokents (BT)

‎ ‎ ‎ ‎• P11

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ disrupt sometime during pb (BT) or 3rd blue of teamsplitredblue (DPS)

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ disrupt first blue out of teamsplitredblue if close to maul

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Do notdisrupt the auto after pb lands as it will not reduce pushback.

Reflect caution

‎ ‎ ‎ ‎• There are 5 main ways to PK on reflect: soa spec autos, as4, crack4, incitefear, and damaging abilities.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Equip mh melee weapon on non-caded reflects so that recursive soa spec autos will not cast.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Perk mh melee with just p6 (no as4) so that aftershock cannot proc on reflect.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Don’t stormshards as last abil of reflect as it can proc crack4 and incitefear

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Use a defensive as the last abil of reflect regardless of if you are caded

Nulled Blue

‎ ‎ ‎ ‎• If a blue lands the same tick as a teamsplitredblue spawns, it will null the blue’s pushback

‎ ‎ ‎ ‎• If 4-6 tiles away from Vorago, pushing him 2t after he throws a blue will null that blue if no other autos were already in the air

Broken TS

‎ ‎ ‎ ‎• A broken TS brokents will occur for every teamsplit immediately after a reflect. Vorago will be able to attack way sooner than normal during a brokents. If Vorago pushes you due to receiving damage after the brokents spawns the teamsplit will be more broken than usual, meaning it can throw even 2 blue bombs bluebomb one a tick next to each other during or before the explosion. If Vorago doesn't push you back it’s gonna be a usual broken teamsplit, throwing the first blue bomb during or shortly after its explosion. Adjust ability rotations accordingly.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Here is an example of an extremely broken teamsplit, where you get pushed back after the teamsplit spawns:

‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Here is an example of a usual broken teamsplit, where you don’t get pushed back after the teamsplit spawns:

Stacks

‎ ‎ ‎ ‎• Anytime you are melee distance to Vorago, you run a chance of still getting a blue or a melee hit + blue, so stacks are not perfectly consistent

‎ ‎ ‎ ‎• 3 auto stack

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Consists of a 9-11 tile blue → 2-3 tile blue → md auto to potentially negate 2 autos worth of pushback

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ So, stand 9-11 tiles away, wait for the first blue to release, bd into 2-3 tile range, wait for the second blue to release, walk md.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ This requires the player to not attack the boss in order to prepare for a 9-11 square auto. Also, pushing the boss during a triple stack will ruin it.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ For solo hm in particular, this is useful for P10/P11 reflects that are not caded

‎‎ ‎ ‎ ‎• 2 auto stack

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Consists of a 2-3 tile blue → md auto to potentially negate 1 auto worth of pushback

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ If done not during a reflect, take this time to use weaker abilities to build adrenaline. Pushing the boss while trying to stack will stagger the auto timings.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ For solo hm in particular, this is useful for P10 brokents (BT) to stack 2nd with 3rd auto, P11 pb (BT) to stack 1st with 2nd and 3rd with 4th autos, and P10/P11 to stack 1st and 2nd autos of reflect if close to instakill ledge.

‎‎ ‎ ‎ ‎• PB stack

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Consists of a PB landing + blue to potentially negate 1 auto worth of pushback.

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎⬩ Can go a step further and combine this with other stack methods to negate even more pushback.

Example Kills

https://www.youtube.com/watch?v=OrXMeEkP96g - P1-9 with Blood reaver

https://www.youtube.com/watch?v=cEFmAkFA-5A - P10-11 Teamsplit

- Teamsplit by