Zamorak, Lord of Chaos Basic Guide
Introduction
Zamorak, Lord of Chaos is the fifth and final installment in the Elder God Wars dungeon. This guide will focus on the final boss encounter, at enrages less than 100%, for help clearing the dungeon refer to #Zamorakian Undercity, for a more detailed guide and higher enrage strategies refer to #Zamorak Main Guide.
Presets and Relics
Attack Rotation
Zamorak's damage and HP scales with enrage
⬥ Auto-attack cycle
• 5 Magic autos → 5 Ranged autos → Repeat (Special attacks get woven in)
⬥ Special attack cycle
• The following diagram outlines the pattern of special attacks used by and how they vary based on when you transition between phases:
Mechanics
⬥ Charge Pads
• The arena has 6 pads that you can stand on to charge.
• When it is full charged, Zamorak will stop attacking for a while and your adrenaline bar will be refilled. After this, you will gain an Edict while Zamorak gains a Hex depending on the pad charged.
• You will become unable to charge pads when Zamorak says HEED MY CALL
. To continue charging the next pad, you must enter Infernus and kill the mage present.
⬩ This happens after charging every pad.
Notes: Once Chaos Traps have been activated, and before stepping on other pads. Additionally, once the bar for charging a rune is full, move at least 3 squares away from the middle of the rune. If Coven is not your last rune, be prepared to kill a Healer and Protector.
Example Kills
Alt1 Zamorak Helper
Voice guidance throughout the kill
This tool reads your screen, and based on certain lines of dialogue in your chatbox, will trigger and play voice lines during the kill to let you know about upcoming mechanics and what to do for them.
Disclaimer: Alt1 is a third party tool, and while generally safe to use, is still recommended to be installed and used at your own risk.