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Kalphite King — Solo Ranged

Introduction

This guide assumes you are already familiar with the basic mechanics of Kalphite King, which can be found in #Stuns & Mechanics Overview

Being on a Kalphite Slayer task slayer for slayer helm slayerhelm and Genocidal genocidal is completely optional, but will result in slightly faster kills.

This guide assumes no green shields happen, but they are very rare and generally won't ruin kills.

Preset and Relics

Ranged range

Notes

ripperpouch set the autofire rate to 1.

elitesirenicbody has eq4 for consistency.

sirenicbody switch has ch4 to prevent stuns for almost the entire kill.

kwuarmsticks and spiritsticks increase damage to help ensure the rotation ends consistently at 13.2-15.6 seconds.

⬥ Toss the vulnbomb 1-2 ticks before clicking on Kalphite King, otherwise Melee phase might null your click.

as4 is better than caroming4 on bolg.

Rotation

Pre-build:

deathsporearrows gdeathsswift → Enter portal

Enter instance + drop dummyimbueshadowswenarrows bolg specpiercingshotrangedbasicpiercingshotanticlearheadedecb eofspec → sgrico (at 2 perfectequilibrium stacks)

In the fight:

rgrico + gloomfirebow eofspecsgb eofspecdeadshotgloomfirebow eofspecsnapshotsnapshot

If you don't kill after the last snapshot, finish with deathsporearrows piercingshot and improvise.

If you get Melee phase spawn, adrenrenewal after sgb eofspec and using gloomfirebow eofspec over the first snapshot is an option to help ensure a 13.2 second kill.

Post-fight building:

Target kalphite marauder + deathsporearrows piercingshotdeathsporearrows gricodeathsporearrows piercingshot

These deathspores ensure you can both skip gaining adrenaline at crystal for gdeathsswift and avoid the adrenrenewal during the pre-build, saving both banking time and supplies.

Example Kills

Example Kills
88 kph