Kerapac — Hybrid Magic-Melee

Introduction
This is an advanced guide which assumes a strong underlying knowledge of all mechanics and information presented in #kerapac-hm-basic.
This method aims to consistently hit sub-1:40 kill times.
It is not required to have a Nodon dragonkin slayer assignment for this method to work, but it will improve your consistency with the Slayer helmet stand boost 
Gear, Relics and Familiars
Notes:
⬥ At the bank, activate/apply:
• Weapon poison +++ 
• Kwuarm sticks 
• Lantadyme sticks 
• Darkness 
⬥ Perks on both Magic and Melee gear:
• Genocidal
if on slayer assignment
• Ultimatums 4 
⬥ Necklace:
• Am-hej
for the Melee portion (unless using an
)
• Amulet of zealots
for the Magic portion alongside Mystic Might and Overcharge 

Rotation
War's Retreat
→ s
Prior to Start
r
+
→
→
→
+ (1t)
→
→
+
to
→ s

Phase 1
r
+
→
→
→
→
→
→
→ 
Phase 2
→
→
→
→
→
→
→
→
→
+
→
→
→
→
+
→
→
→
→
→ 
Phase 3
→
→
→
+
→
→
→
→
→
→
→
+ 
Phase 4
Note:
each clone
Clone 1
Click Clone + (tc) +
→
→ 
Clone 2
/
to Middle Clone →
→
→

Clone 3
/
to Final Clone →
→
→
+ equip 
Kerapac
/
to Kerapac →
→
→
(+
or →
)
Example Kills
⬥ https://www.youtube.com/watch?v=1ERsczoh7_w
