Amascut 1000% Magic-Melee (Hybrid DPS)


Introduction
This is an advanced guide which assumes a strong underlying knowledge of all mechanics and information presented in #Amascut NM Mechanics and #Amascut 2000 Mechanics.
Preset Suggestions
Rotations
⬥ This guide serves as a baseline and rotations may change depending on adren from
,
resets, teams speed and enrage.
⬥ For this setup, it's highly advised to have
on Magic and Melee armour and having either
or
applied, can be forgone if enough
stacks after p1.
Wars
s

Phase 1
r
+
→
+
→
→
→
→ (
)
→
+
→
→
→
+
→ (
)
→ 3-7t
→
→
→
→
→ (
) → 
Phase 2 and 3
⬥ Use
on all targets
⬥ Gorilla:
→
+ enter portal →
→ lose 2t
⬥ If stalling
release with 
West In
⬥ Warden:
→
→ 
⬥ Mid: 
⬥ Side:
+
→
→ 
West Out
⬥ Warden:
→
→ 
⬥ Side: far bleed
→ 
East In and Out
⬥ Warden:
→
→ 
⬥ Side:
+ 
⬥ Mid: walk and

Crocs
⬥ Out:
next to statue and 
⬥ Mage croc: (
)
→
→
→
→
→ 
⬥ Melee croc:
→
→
→ 
⬥ In: target croc as you run and do 1-2 abilities minimum
Amascut
In Role: while running
→
→
→
→
→ (
)
→
→
→
→ (
)
→ (
) →
→
→
→ 3t
→
+
→ (
)
→
→
→
→
→
→
→
→ build and 
Out Role: while dealing with the croc
→
a wave → (
)
→
→
→ (
)
→ (
) →
→
→
→ 3t
→
+
→ (
)
→
→
→
→
→
→ s
→
→ (
→
→
) →

Notes:
⬥ Scarabs mostly skipped:
→
or
→
scarabs.
⬥ Step under the boss for the 2nd wave during your
if needed.
⬥ Time your
to land after P2 is capped if possible while still being under Tumeken's buff.
Phase 4
tc +
+ out throw at gorilla, in throw into portal →
→
gorilla
In Role
Go in → throw scarab at warden +
→
→
→ 
Out Role
a cluster of scarabs + throw in and enter
Both
⬥ Mid Chain:
→ 
⬥ Side Chain:
→
→
→
→ (
)
⬥ Flip the rotation for West Chains, only out should spec mid on east
⬥ Ask your base to throw 2 scarabs in each portal
Amascut
Start with at least 2
stack
→ s
→
→
→
→
→
→
→
→
→ (3t)
→
→
→ 
Phase 5
Around the time both solo charges are done and both middle fragments are at 50%, prepare with:
→
→ 
As Tumeken's reform starts, move next to Tumeken and wait till 'GET OUT OF MY WAY' → (
) →
→ (
) →
→
→
→
→
→
→ improvise
Notes:
⬥ It's important for G1/G2 not to move infront of the boss, untill the last interceptor has moved back into charging position, this allows for continueos charging for the fastest phase time and skipping 1 jump.
⬥ All other charging roles need to swap positions with max 1t delay as well for the perfect charge.
⬥ Click middle when charge is 1t off, filled or 1t after filled on the same tick that the green lines appear on the floor.
Phase 6
→ s
→
→ tc core
Non Jump
→
→
→
→
→ stand exactly one tile directly behind 
Jumper
→
→
+
→ tc +
→ tc +
→ click +
→ click +
→
→ click Tumeken
Note: for TC to work while jumping you need to set your target cycle to max weapon distance, otherwise just click all the mages instead for a 1-2t slower jump.
Clones
(autocast
)
+
→
+
→
+
→ on \"fall to the shadows\" tc +
→
→
→ (
) →
→
→
→
→
→
→
→
→ improvise → on last tick 
Phase 7
→ tc +
→
→
→
→ handle p7 mechanic →
→
→
→ improvise if still not dead
Example Kills
