Telos: Magic (FSoA) 
Introduction
This guide assumes a very strong understanding of everything found in #telos-basic, #Stuns & Mechanics Overview and #P5 Movement & Timing.
The rotations listed below are ideally used at 1000%+ enrage. However, they will generally work at lower enrage as well, and it is encouraged to learn these rotations as early as possible to build good habits and muscle memory.
Notable Enrage Checkpoints and Changes (999+)
⬥ 1000% P4 one rock will fall, P5 multiple rocks will fall, immortality no longer works P5, and Telos will freedom stuns and binds with a 16 tick cooldown
⬥ 2000% "So you think you can guard?" Achievement, aka Silver Warden
⬥ 2700% Tendrils damage required caps at 30,000
⬥ 3300% The first prayer drain on P3 will smite you from full unless Telos touches the beam.
⬥ 4000% Hard enrage cap; "True Warden" achievement, aka Gold Warden
Presets and Relics
Phase 1
(AC and tag
at wars + pre-
) →
→
→ (2t)
→
+
(tc) + +
+
→
→
→
+
→
→
+
(
if not phased)
Phase 2
Fast
()
+
+
+
+
(5t) →
+
→
→
→
(if not phased:
+
→
→
+
→
)
Slow
()
+
+
+
+
(7t) +
→
+
→
→
→
Phase 3
()
+
→
(5t) →
→ (run mid)
+
→ (equip
)
→ get in
→ (equip
)
→
+
Phase 4
Drop
61%+ Adren
+
→
→
49%+ Adren
+
→
→
Font 1
→
→
→
→
+
(on minions) →
(4t) →
+
+
→
Font 2
→
→
→
→
+
minions →
→
Font 3
→
→
→
+
+
→
→
→
+
(if 80%+ adren use
at Phase 5 start) + equip
→ tag minion +
/
Note: use +
P4 and
P5.
Phase 5
(tc) + +
+
→
+
to
→
→
+
→
→
→
→
→ (2t)
+
to
→
Notes:
⬥ For more information on timing & moving efficiently throughout P5, read #P5 Movement & Timing
⬥ If then
after
Example Kills
⬥ 2:31
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Content maintained by: @porfy