Kerapac, the Bound (Hard Mode) - Solo Mage Melee Ranged Tribrid
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Introduction
⬥ This guide assumes you are already familiar with the basic mechanics of Hard Mode Kerapac which can be seen here #kerapac-hm-basic and own BIS gear for Magic, Melee and Ranged.
⬥ It is highly recommended having a Nodon dragonkin slayer task as the
helmet boost does work. You may also use the Premier Artefact
to have a 10% chance to not decrease the slayer task count with each kill.
Preface
⬥ Tribrid strategies at Kerapac can result in fast kills and are able to circumvent cooldown issues that generally affect style-camp rotations.
⬥Players can expect to achieve consistent, sub-2:00 kills
⬥ It is highly recommended to have applied to
as clone rotation relies on it.
Presets and Relics
Rotation
Prefight
→ stall
→ go in instance
and drop
→ (tc) + r
+
→
→
+ equip
→
→
+ (wait 1t) +
→
→
+
to
→ stall
+
ground
Phase 1
(tc) + r
+ bleed
→ (4t)
+
→
→
→
→
→
→
→
+ equip
+
→
→
→
→
Phase 2
→
→
→
→
+ walk under →
+ target
→ stall
→ r
+
→
+
Note: If lacking adrenaline for , use
Phase 3
+ equip
+
+
+ (wait 1t) →
→
→
→
→
→
→
→
+
→
→
→
→
→
→ s
Phase 4
Clone 1
r +
→
→
→
+ equip
Note: Equip around this point for safety
Clone 2
→
+ (wait 2t) +
→
→
→
+
+
to undamaged echo →
→
→
+
end
Clone 3
→
+
to
Kerapac
→
→
→
→
Example Kills
Content Provided by: @Unknown user and @rocket_cars
Formatting Maintained by: @duckywucky_rs