Kerapac, the Bound (Hard Mode) - Solo Mage Melee Ranged Tribrid
Introduction
⬥ This guide assumes you are already familiar with the basic mechanics of Hard Mode Kerapac which can be seen here #kerapac-hm-basic and own BIS gear for Magic, Melee and Ranged.
⬥ It is highly recommended having a Nodon dragonkin slayer task as the helmet boost does work. You may also use the Premier Artefact to have a 10% chance to not decrease the slayer task count with each kill.
Preface
⬥ Tribrid strategies at Kerapac can result in fast kills and are able to circumvent cooldown issues that generally affect style-camp rotations.
⬥Players can expect to achieve consistent, sub-2:00 kills
⬥ It is highly recommended to have applied to as clone rotation relies on it.
Presets and Relics
Rotation
Prefight
→ stall → go in instance and drop → (tc) + r + → → + equip → → + (wait 1t) + → → + to → stall + ground
Phase 1
(tc) + r + bleed → (4t) + → → → → → → → + equip + → → → →
Phase 2
→ → → → + walk under → + target → stall → r + → +
Note: If lacking adrenaline for , use
Phase 3
+ equip + + + (wait 1t) → → → → → → → → + → → → → → → s
Phase 4
Clone 1
r + → → → + equip
Note: Equip around this point for safety
Clone 2
→ + (wait 2t) + → → → + + to undamaged echo → → → + end
Clone 3
→ + to
Kerapac
→ → → →
Example Kills
Content Provided by: @Unknown user and @rocket_cars
Formatting Maintained by: @duckywucky_rs