Kerapac, the Bound - Solo Necromancy
Introduction
This guide assumes you are already familiar with the basic mechanics of Kerapac which can be seen here #kerapac-hm-basic and own BIS gear in Necromancy.
It is recommended to have a Nodon dragonkin slayer task as the genocidal boost does work with Necromancy. You may also use the Premier Artefact to have a 10% chance to not decrease the slayer task count with each kill.
Presets and Relics
Additional Info
⬥ The below rotations require prebuilding 8 and 5 stacks in order to work. See pre-fight section.
⬥ should only be equipped when summoning conjures, otherwise camp
⬥ This rotation assumes use of 5%+ Genocidal on a Nodon Dragonkin slayer task. If not using , further abilities may be required in each phase.
Pre-fight (Wars Retreat)
→ → → → → → → →
Pre-fight (Boss Arena)
→ → + (wait 1t) → → → + equip
Phase 1
TC + + → → → → → + walk under → → → → → → → → → → → → basics as needed if any jumps →
During phase transition: → → →
Phase 2
If the boss phased after jumps will be available to use pre
+ + → → → → → + walk under → → → → → → → → → → → → → basics as needed if any jumps
During phase transition: → → →
Phase 3
+ → → → → → + walk under → → → → → → → → → → → → → basics as needed if any jumps
During phase transition: →
Phase 4
Echo 1: → → + → → → → → + to next Echo
Echo 2: → → → → → between final Echo and
Echo 3: → → → → → +
Kerapac: → → → → + → → → →
Phase 4 Notes
⬥ The speed of this phase relies on bouncing between echoes, manipulated via "Skull Juggling":
• Cast at max distance (6 tiles) away from the initial target.
• Wait an odd number of global cooldown cycles.
• towards your next target during the last global cooldown cycle.
⬥ The third echo must be killed with a fast hitting ability ( / / ) otherwise the first juggled skull will null on
Example Kills
https://youtu.be/nODJpGMQ4t8?si=5jSa9cKMstU5WhVe 2:46