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Solo Kalphite King (Ranged)

Introduction

This guide assumes you are already familiar with the basic mechanics of Kalphite King, which can be found in #Stuns & Mechanics Overview

Being on a Kalphite Slayer task slayer for slayer helm slayerhelm and Genocidal genocidal is completely optional, but will result in slightly faster kills.

This guide assumes no green shields happen, but they are very rare and generally won't ruin kills.

Preset and Relics

Ranged range

Notes

ripperpouch set the autofire rate to 1.

elitesirenicbody has eq4 for consistency.

sirenicbody switch has ch4 to prevent stuns for almost the entire kill.

kwuarmsticks and spiritsticks increase damage to help ensure the rotation ends consistently at 15-15.6 seconds.

⬥ It is not recommended to try to immediately target cycle to start the kill, due to Melee phase randomly nulling the input. Start 1 tick later for consistency.

Rotation

Pre-build:

deathsporearrows gdeathsswift → Enter portal

Enter instance + drop dummywenarrows piercingshot + adrenrenewalimbueshadowsgricopiercingshot → (1t) rangedbasicanticlearheadedecb eofspec → sbolg eofspec

In the fight:

rbolg eofspec + rapidsgb eofspecdeadshotgloomfirebow eofspecdeathsporearrows zammybow eofspecbindingshot if not dead

If you get green shield after zammybow eofspec, improvise.

Post-fight building:

Target kalphite marauder + deathsporearrows piercingshotdeathsporearrows grico

These deathspores ensure you can both skip gaining adrenaline at crystal for gdeathsswift and avoid the adrenrenewal during the pre-build, saving both banking time and supplies.

Example Kills

Example Kills
84 kph