God Wars Dungeon 1 (Normal Mode)
Disclaimer
⬥ IF YOU CANNOT GET A METHOD TO WORK DO NOT MESSAGE THE CREATOR(S)
• It is more than likely user error or cutting corners, use #pvm-help if you cannot get it to work
Positioning
There are links below to each faction's arena map, showing the boss spawn location and your optimal AFK positioning:
• Note: due to Kree's special attack, the player will move frequently. As such, there is little benefit in a starting position.
• Other player position is for specifically.
Necromancy AFK Method
Overview
⬥ The method is very similar for all four GWD1 bosses, with slight exceptions as listed above for Kree'arra and K'ril Tsutsaroth.
⬥ Gear can be downgraded but you should expect more manual intervention and a lower KPH.
⬥ You may have to manually attack the boss after entering the arena as auto-retaliate is not always consistent on the first spawn.
Preset and Relics
Action Bars
KPH
⬥ General Graardor - 90+
⬥ Kree'arra - 60+
⬥ K'ril Tsutsaroth - 80+
⬥ Commander Zilyana - 80+
Magic AFK Method
Overview
⬥ The requirements for these encounters aren't high, however downgrading too much will negatively impact survivability and kph.
⬥ You may have to manually attack the boss after entering the arena as auto-retaliate is not always consistent on the first spawn.
Preset and Relics
⬥ Gear may be upgraded where available.
Action Bars
⬥ If owned, better abilities may be used.
• Check the Hard Mode guides for some better bars.
⬩ Bars specific to Normal Mode may yield a higher kph.
Hard Mode AFK Guides
Guides on how to AFK GWD1 bosses in HM are available here: