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Flesh-hatcher Mhekarnahz

Introduction

Flesh-hatcher Mhekarnahz is a stalker boss located in the Wilderness and requires 40 dungeoneering to fight. Unlike other stalker creatures, 71 slayer is not required. This encounter is aimed at lower levels and introduces movement as a mechanic which players must react to and avoid.

Attack Rotation

3 magic auto → 3x3 range square → 4 magic auto → 3x waves → 4 magic auto

3x3 range square → 4 magic auto -> 3x waves -> 4 magic auto -> minions -> repeat

Notes:

Bar fills up per each auto, Mhekarnahz does a mechanic when bar is full

After minions it will be 4 magic autos

Mechanics

Auto-attack
⬥ Does 4 magic auto-attacks between mechanics     • The start of the encounter only has 3     • Click to view an example of the auto-attack
Targeted 3x3 Square
⬥ Shoots a 3x3 attack towards the player that inflicts range damage     • Getting hit will cause a short bindicon and stunicon     • Click to view an example of the targeted 3x3 square
Waves
⬥ Unleashes 3 consecutive waves which cover specific parts of the arena     • They occur back-to-back in a random order and deal typeless damage     • They cover the outer, middle, and inner sections of the arena respectively     • Click to view an example of the 3 waves
Minions
⬥ Spawns 3 warped flesh sacs with bars above their heads     • If a bar fills, spawns a warped seeker     • Boss is immune while minions are alive     • Click to view an example of the minions

Melee Strategy melee

Preset Suggestions

Melee - Advanced melee

Rotations

This rotation aims for sub-10s kill times.

zerkgbargeassaultchaosroardragonclaw eofspechavoc / smash

Notes:

Reset at war after every kill

punish is currently not working as intended on Mhekarnahz

Example Kills

⬥ Melee example kills melee