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Nex: Angel Of Death (Hybrid Melee/Ranged - Minion Tank)

Presets and Relics

Melee / Ranged Preset melee range

Rotation

Prefight

Stall meteorstrike at Wars → Enter instance

When everyone is in: (tc) dummy + r meteorstrike + berserkadaptivestrike (out of range) → naturalinstinctgbargechaosroar → svaranussmercy eofspec

Prefight notes:

If team banks slow swap berserk and naturalinstinct but might cause berserk cooldown issues on pillars, alternatively if base starts slower you can do meleebasic before naturalinstinct

If your team is struggling with dps you can dba at wars before stalling meteorstrike

gbarge at 2.4s (before you see 2 on timer)

Phase 1

(tc aod) + assaultezk eofspecgfuryoverpowercane / rend

P1 notes:

TC aod at 6 seconds on the boss timer

If adren is for some reason not good you can rend instead of cane

If "Hammer" Role, ‎ ‎swap varanussmercy eofspec for swh eofspec

If "Smoke Cloud" Role, swap varanussmercy eofspec for smokecloud

Phase 2

deathsporearrows piercingshotgricopiercingshotgdeathsswiftsnipebolg specwenarrows piercingshotimbueshadowsgrico

P2 notes:

Timing the snipe is very important on the voiceline 'Show these intruders the true meaning of pain!

If the boss phases on cane wait 1 tick before snipe, if it phased on overpower no need to wait, if nex phased off tick you will have to resync using smoke visuals or the voiceline

Phase 3

decimation eofspececb eofspecgaleshotrapidgloomfirebow eofspecgloomfirebow eofspecsnapshot

(+ shadowtendsnapshot if the boss isn't phased yet)

⬥ _If the team struggles killing minions due to magic on team or otherwise swap ecb eofspec and decimation eofspec , then galeshotrapidgloomfirebow eofspecgloomfirebow eofspecgloomfirebow eofspec

Notes on surge timing:

Umbra ASAP, usually on ecb eofspec

Glacies: 2 ticks after galeshot

Cruor: Same tick as rapid (inputs surgerapid same tick)

Fumus: Needs to run in during rapid couple ticks after it starts channeling

Pillars

1st Pillar fularrow sgb eofspecgrico

2nd Pillar deadshotmeteorstrike + replenpot

3rd Pillar berserkgbargecane → (punish)

4th Pillar overpowerchaosroar

Assuming normal order (UGCF) you should use the following abilities to move between pillars:

escape to pillar 1 ‎ ‎→ surge bd to 2 → surge ‎ ‎→ barge to 3 & surgebd to 4

If pillar 3 damage is lacking for the team can gbargeoverpower → ‎ ‎punish , then varanussmercy eofspecchaosroar pillar 4

Zaros

ezk specpunish / varanussmercy eofspec → Improvise if not dead