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Revolution Bars

⬥ This channel is dedicated to listing various generic Revolution, Revolution++, and Revolution AoE bars.

‎ ‎ ‎ ‎• Revolution assumes manual enhanced ability, utility, threshold, and ultimate usage.

‎ ‎ ‎ ‎• Revolution++ assumes little-to-no-manual input on thresholds/ultimates.

‎ ‎ ‎ ‎• Revolution AoE are Revolution++ bars designed with AoE in mind (e.g., Slayer slayer).

⬥ To easily jump to a specific section of bars, check the Table of Contents which are found in the pins and at the end of the channel.

⬥ If you have a bar or bar improvement to suggest, use #suggestions.

Revolution Melee melee

Revolution Magic magic

Notes:

  • Use conc in place of gconc if unowned.

  • Include combust if using roarofawakening and odetodeceit as primary weapons

Revolution Ranged range

Note: remove Greater Ricochet grico if unowned

Revolution Necromancy necromancy

Revolution++ Melee melee

Dual Wield

Two-handed

Revolution++ Magic magic

Revolution++ Ranged range

With Greater Ricochet

Revolution++ Necromancy necromancy

Revolution++ AoE Melee melee

Two-handed

Revolution++ AoE Magic magic

Revolution++ AoE Necromancy necromancy

Notes:

*⬥ deathskulls will likely never activate without some very rare Relentless relentless5 and Impatient imp4 procs.

*⬥ bloodsiphon will also likely never activate unless missing tiers of spectralscythe

‎ ‎ ‎ ‎• Can move forward if needed for survivability.*

⬥ Removing conjurezombie will likely improve kph at a potential cost to xp/hr.