Revolution Bars
⬥ This channel is dedicated to listing various generic Revolution, Revolution++, and Revolution AoE bars.
• Revolution assumes manual threshold and ultimate usage.
• Revolution++ assumes little-to-no-manual input on thresholds/ultimates.
• Revolution AoE are Revolution++ bars designed with AoE in mind (e.g., Slayer ).
⬥ To easily jump to a specific section of bars, check the Table of Contents which are found in the pins and at the end of the channel.
⬥ If you have a bar or bar improvement to suggest, use #suggestions.
Revolution Melee
Dual Wield
Note: If you are fighting monsters with low LP, remove
Two-handed
Note: If you are fighting monsters with low LP, remove
Revolution Magic
*Notes:
If unowned, replace with or
Omit if unowned.*
Revolution Ranged
With Greater Ricochet
Note: replace with if using dual wield.
Without Greater Ricochet
Note: replace with if using dual wield.
Revolution Necromancy
Revolution++ Melee
Dual Wield
Note: if you are fighting monsters with low LP, remove and from the bar and add to the end.
Two-handed
Note: if you are fighting monsters with low LP, remove and from the bar.
Revolution++ Magic
Notes:
*If no / replace with
If unowned, replace with or
Omit if unowned.*
Revolution++ Ranged
With Greater Ricochet
Note: replace with if using dual wield.
Without Greater Ricochet
Note: replace with if using dual wield.
Revolution++ Necromancy
Revolution++ AoE Melee
Two-handed
*Notes:
⬥ Omit if unowned.
⬥ Replace with if unowned.*
Revolution++ AoE Magic
*Notes:
If no / omit
If unowned, replace with or
Omit if unowned.
Omit if unowned.*
Revolution++ AoE Ranged (with )
With Greater Ricochet
Without Greater Ricochet
Revolution++ AoE Necromancy
*Notes:
⬥ will likely never activate without some very rare Relentless and Impatient procs.
• If no / can remove.
⬥ will also likely never activate unless missing tiers of
• Can move forward if needed for survivability.
⬥ Removing will likely improve kph at a potential cost to xp/hr.*