Introduction
Note: Use the Table of Contents present at the bottom of the channel, or in the pinned comments, to quickly navigate through this channel and find the information you are looking for.
Some general notes:
⬥ The game runs on an internal tick system: 1t (tick) = 0.6s (seconds).
⬥ The minimum time between abilities is called the global cooldown: 1 gcd = 3t = 1.8s.
⬥ Some useful sheets and resources are given below.
Note: If you have any difficulties in using the tools or understanding what the information means, you can always ask in #pvm-help.
Necromancy
This section covers the basic abilities, threshold-like abilities, ultimate abilities, conjures and commands, special attacks, and incantations for Necromancy.
Basics
Thresholds
Thresholds in Necromancy are not like other styles'. Thresholds in Necromancy do not require an adrenaline amount more than the ability's requirement, and drain adrenaline by the shown amount on the tooltip. Some Necromancy Thresholds do not require adrenaline at all but instead will consume stacks of varying types.
Ultimates
Conjures and Commands
Listed conjure durations do not account for the Spirit Pact unlocks in the Necromancy talent tree nor the set effect of the First Necromancer armour